The Labo VR Kit looks to be a fantastic extension to Nintendo's cardboard range. This is no Vive or Rift rival, with children being the main focus here, but this is still one of the most inventive and playful takes on virtual reality so far – and importantly, the starter kit is priced very reasonably.
There's no denying Call of Duty is a well put together AAA game. In my first few hours with Call of Duty Black Ops 4, the most consistent aspect was how slick everything feels, exuding quality all over the place like a big ol' quality hose.
I had fun with my first run through Farpoint's single player and the experience in co-op is just as great. Again the blurriness in VR when aiming isn't ideal, but the core gameplay is so satisfying when shooting stuff I tend to overlook it, plus the AIM controller needs to be the new standard controller for any VR FPS games.
Sniper Elite 4 continues to hone and refine the series while also offering an experience more welcoming to newcomers. I'm pleasantly surprised by the campaign's ability to offer a strong balance between sneaky stealth and utter chaos, with both playing styles able to be experienced within the same mission.
Once you get out on the pitch, this is the best game of football ever made. It’s the most technically savvy, intelligent and free-flowing experience I’ve ever had on a digital pitch. I just hope that the online experience – an enormous flaw last year – holds up so that this experience can be excellent across the board.
Everything is so bad in The Quiet Man, from its fumbled central idea and its terrible combat to a plot that ends in a morass of incomprehensible revelations, that it's something of a modern-day curio. The fact it comes from a major studio such as Square Enix, and has clearly had a substantial budget given its models and lighting, makes it all the more bizarre. Somewhere, at some point, there must have been the seed of a good idea. Whatever happened, the result is a tangle of failures that is best remembered as a bad dream.