As ever with the SAO games, I find that so many dismiss them out of hand – are perhaps overly critical of the less than perfect mechanics, or find the universe somewhat confusing. To do so, however is to ignore a series that, to my mind has consistently delivered colourful ARPG's brimming with content and genuinely satisfying depth. If you have the patience, then to date, Fatal Bullet on Switch is as fine an entry point as you'll find.
The final verdict on my Sekiro: Shadows Die Twice review is that it’s an excellent test of reflexes and gaming prowess, but it also proves to be an often too severe test of patience too. I would thoroughly recommend it if you are intrigued, but would also definitely advise you to exercise caution that it might not be for you – no matter how much you desperately want to love it.
I found it to be a joyful blend of simulation and JRPG that at once will please Atelier fans looking to extend their time in this universe and for series newcomers who fancy a JRPG that offers a genuinely different and challenging adventure.