Clearly this type of game is targeted at a certain type of gamer, it’s definitely not for the main stream, perhaps a VR mode would have helped that, a strange omission to be fair but don’t be put off giving Bus Simulator a go if you fancy something completely different to what you’re used to.
It’s not easy to start with. It’s the difference being jumping in a plane in Saints Row to playing Flight Simulator, the Mario Karts to the F1’s. But hey, if that’s your bag and you feel like you’ve rinsed the Dirt games, or you’re looking for somewhere to start, then this would be it.
A few niggles aside, Headliner: NoviNews is a smart and impactful game with a tonne of replayability. While it’s set in a fictional land featuring fictional characters and fictional news, it’s easy to draw parallels with the news agencies of our own countries, holding up a mirror to the way news is reported and the spin that is applied to facts. Exploring the ramifications of your decisions and what information you disseminate to the public, whether that’s becoming a state sponsored outlet or sticking to your responsibilities to provide impartial news, is fascinating. Headliner: NoviNews is an easy recommendation to anyone who fancies something a little bit different.
It’s quintessentially pinball, and whether or not that appeals to you effectively means you’re either in or out before you’ve even seen a trailer. But what’s on offer here is beyond anything I was expecting, and Zen Studios’ previous iterations of their pinball mastery to shame. The sheer detail and love that’s gone into Star Wars Pinball is unparalleled, and as a Star Wars fan those little moments that they’ve added just to make people like me smile has really elevated this entire game. This entire pinball game.
You’re never going to find it easy, and there’s far more exciting Switch puzzlers out there and on the horizon, but if you’re looking for something that’s going to either infuriate or grab your attention through originality and utterly bizarre mechanics that you rarely see elsewhere. Well, you could do worse.
Afterlife falls into those cracks between game and cinematic creations and is worse for it. Without a UI or any indication on how to experience its branching narrative without blindly stumbling through it, it fails as a VR game. Without the set cinematic frame, of the direction that all standard movies have, you can miss some of the better moments in the because it’s going on behind or to the periphery of your vision. The performances and the more powerful moments of this experience make it easy to see it has been nominated for a number of high profile awards – but for me, this virtual voyeuristic experience lacks the clarity provided by the staples of either medium to really capitalise on its more powerful moments.