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Dragon Quest Builders 2 accomplishes what it needs to do. Everything is presented in a simple and easy to understand way, that allows enough freedom to prevent the dreaded feeling that it is holding your hand. Toss in some cute visuals, comical characters and the ever popular world that is Dragon Quest and you have a winning combo. Whether you're looking to fight enemies, build an empire or just mess around, it's the type of adventure that is easy to get hooked on and enjoy. So, if you love building or just Dragon Quest in general, I strongly suggest giving this one a go or at least checking the demo out.
Overall, The Sinking City is an average game with good graphics but the gameplay isn't for everyone. I think I would have liked this game more if the combat was better and if it wasn't so slow paced. Other than that, people that like games about investigating things will love playing The Sinking City.
Riverbond is ultimately an extremely simple game meant to appeal to a younger or less experienced gamers. While the art style is cute and gameplay is fun, even if it is extremely simple, there really isn't much to see. After a level or two you realize nothing really matters and it becomes a quest to earn as many points for the sake of it or finish everything for an easy platinum. That said, if you could get it for a bit less, I could see it being a solid choice for anyone looking for something simple and easy to play with kids or introduce their significant other to gaming.
For better or worse, Samurai Shodown comes down to your ability to read your opponent. You don't need fancy combos or memorize a bunch of things to be good. In fact, a lot of attacks have universal inputs and a lot of moves use the same basic input. If this isn't a turn off, odds are you will enjoy Samurai Shodown. However, if you love mastering combos and getting off some truly impressive feats, this simple isn't the game for you. Once you have the confidence in your ability, it's all about who can read their opponent better.
Long story short, Super Neptunia RPG is essentially a 2D version of the game fans love. The quirky humor is there, as are some of the beloved characters and enemies, making for a solid experience. Sure, it could have a faster or slightly more elaborate battle system but it works fine in actual practice. And, while the motion could be a lot better, it has enough mindless fun to more than make up for it.
For better or worse, Judgment is a lot like Fist of the North Star: Lost Paradise. Everything about it screams Yakuza, even if the finer points are a little different. I don't mean this as a criticism, as the Yakuza series did a fantastic job, just don't expect Judgment to be totally different. Now, if you want a new take on the franchise you love, this is something that will almost certainly delight. However, if you didn't care for the Yakuza series, you likely won't like this one either.
Overall, there is little wrong with Bloodstained: Ritual of the Night. Some of the sections have a trial and error feel, meaning you might lose and that will cost you progress, though the overall game achieves what it wants. As a fan of those games, I got a similar impression of this as I did with Castlevania: Harmony of Despair. If you're up for looking around every corner, work on your moves and invest in the story, it's hard not to see the value of Bloodstained: Ritual of the Night.
Overall, Luna falls into the trap a lot of experience games do. It looks amazing and has some cool features, such as VR, there just isn't much beyond the gimmicks. When you figure the adventure is about an hour, most of the gameplay is clicking things and it follows the same pattern throughout, it just doesn't have anything else to attract players. This doesn't mean you won't enjoy Luna, the look and feel, combined with just tending a garden might be enough for some, it's just not a title that will have much for anyone beyond that small niche.
There is a lot to like about The Elder Scrolls Online: Elsweyr. Returning players have a myriad of things to do, with existing players having just as much and a trial to look forward to. Even if the Necromancer class is not the straight pet class some players were hoping, it's fun in its own way and offers further variety during set up or push a more offensive line up. Toss in a fresh location and dragons to overcome and it's a nice step forward.
While I could see this review of Dragon Star Varnir coming off as overly critical, I'd say it's more safe than anything else. There is nothing wrong with following a commonly used story, sticking to what you've done in the past and trying your best to make each experience a little different. I don't know if I'd say Dragon Star Varnir will stand out besides the lovely character designs, but it's a game that, if nothing else, fans of their previous work will likely enjoy.
Blades of Time feels less like a loving remaster that we can now take on the go and more like a last chance at redemption. With frustrating elements, dated idea and less depth than a current Dynasty Warrior title, it's hard to understand who this remaster is for.
The Legend of Heroes: Trails of Cold Steel II manages to hit both the best and worst parts of JRPGs. Where gameplay and visuals feel dated, even when it was brand new, it's hard to argue with the story. It's deep, engrossing and all about giving players a reason to invest in an otherwise okay adventure. For some this won't be enough, but if you can put up with an average gameplay experience, you'll be rewarded with story that more than makes up for it.
It's quite possible Persona Q2: New Cinema Labyrinth will be the final major release on the Nintendo 3DS and it's a solid send off. Fans of the franchise should be use to the exposition heavy dialogue sequences and the story takes a bit to get good, but once it gets there it's fun. Sure, making your own map isn't the best mechanic and dungeon crawlers are not the most fascinating experiences around, though Persona has more than enough charm to overcome these shortcomings. So, unless you want another bland and generic RPG, it's hard to say no to Persona Q2: New Cinema Labyrinth.
Overall, I found Layers of Fear 2 to be a mixed bag for me. While I do enjoy the puzzle solving, the majority of the game is too slow and uneventful to really make a huge impression on me. Sure it was fun playing the game more than once to unlock all of the endings, but I don't think this game is worth all of the effort.
Overall, Blood and Truth is amazing. I enjoyed it greatly and something I'll be playing for the foreseeable future. There were multiple times I forgot it was just a game, and where I actually cared for Ryan's family as though they were my own. The soundtrack was one of the better ones as of late, and gives me a reason to push grime on my friends and family by making them play the game. If you have a PSVR, this game is a must play.
Unruly Heroes has a lot of charm and is certainly fun enough to give it the time of day. Sure, the story is nothing new and the gameplay isn't going to turn heads but every game doesn't need to stand out in every way to be fun or entertaining. With a lovely art style and solid combat, it's easy to see the value if you enjoy platformers or games with simple combat systems.
To date, Resident Evil 4 remains one of the best titles in the franchise, with the Switch version being even better. Despite not being the best looking version of the game, the ability to play it on the go is a massive plus. Sure, the lack of gyro controls is a shame but it doesn't detract from an amazing series. That being said, returning fans really have no reason to return to it, as it's the same game as before.
Team Sonic Racing is ultimately a double edge sword. The concept is cool and the mechanics are there, it just won’t appeal to everyone. It’s hard to win a race and still lose, just like it’s a lot of fun to not have a last second mistake take away an obvious victory. If anything, it just changes where the source of frustration is. I wouldn’t say this is enough to ruin the experience, just that it’s less of a fix and more of a different experience.
If you’re not looking for a deep adventure, engrossing RPG mechanics or foes that test your builds limit, then this is a fantastic choice. Otherwise, you might be a little underwhelmed, though I’d argue there is still more than enough to get your moneys worth.