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The truth of the matter is, Cyberpunk 2077 is a very good, but very flawed experience, but one that is still worth having. And with any luck, one that will continue to improve over time.
Roundguard is a small, lightweight, and simple game about pinball physics in a dungeon-crawling setting. I feel that it’s asking price is a bit much on PC and consoles, but it’s a perfect choice on Apple Arcade.
Monster Train feels like an evolution of the deck-building genre. Taking it to new heights, even if the game takes place in the pits of hell. Slay the Spire may have set the bar, but Monster Train choo chewed right through it.
Tetrogue Dragons is clever, fun, and addictive, with an interesting take on the falling block style of puzzle game. The rogue-lite elements fit perfectly, and the way the variety of classes play is impressive.
Startup Panic is charming and its soul is there, but the body it occupies is just incredibly shallow. I didn’t dislike my time with it, I was always interested in what was to come. At the same time, however, I had to ask myself what I was doing. The reality was, I was just hitting the same few menu buttons over and over again with no real engaging agency. I was reminded of things like Farmville, where you are hardly playing at all.
Where Odyssey was rough, Valhalla is crystalline. It may have a couple of cracks as even the most beautiful diamond can be flawed, but this is the magnum opus of the series. The absolute best Assassin’s Creed to date and a great way to kick off the next generation.
Regardless The Oathbound faction is incredibly cool, fun to play, and brings another unique playstyle to the game. Star Kings is a powerful final act for the elegant beast of a game that we call Age of Wonders: Planetfall. Previous fans would be doing themselves a disservice by missing out on it.
Risk of Rain 2 stacks up as one of the most well-designed rogue-lites on the market, and is a clear example of early access done right. Its replay value is high, and its fun factor is even higher, especially with friends. The cracks of its porcelain skin are ugly, because of how pristine the rest of its form is.
Watch Dogs Legion is a solid if familiar title. However, the innovative recruitment system and neat simulation elevate the experience into something novel and worth experiencing, even if the game doesn’t always commit to its design the way it expects players to.
Crown Trick is replayable, fun, tactical, and full of meaningful variety. If you like rogue type games at all, it's a must-have and sets a high bar for the genre. If it doesn't end up as a game of the year contender, it dang well should be.
The Survivalists combines a poor survival experience with a lacking adventure game. The result is a gimped title that struggles to be anything at all. Its novel monkey system isn't enough to salvage this shipwreck.
The core of Breakpoint is a fast-paced arcade experience, and the game absolutely nails it with addictive gameplay and eye-popping visual effects. I know people still like arcade games because they keep buying old ones repackaged. Breakpoint costs just under five dollars, so why not make some new nostalgia instead?
As it stands Against the Moon will likely fizzle out faster than the games that inspired it, with repetition setting in quicker than it really should. Yet, the brilliant upgrade system and solid tactical combat are worth experiencing, and I sincerely hope the game receives more content simply because I want to enjoy the game more.
Going Under might lack the replay value of other rogue-lites, but it makes up for it in charm, detail, and theme with great enemy variety, solid gameplay, and well-designed boss fights. Top it off with a small yet well written humorous story, and you have a game worth interning for.
Avengers misses the mark of true perfection, but only just. It’s still phenomenal with one of the greatest combat systems out there. It’s the Avengers game I’d hoped I would get for the last decade. If you’re a Marvel fan, this is a must-have
Drake Hollow puts a lovely spin on the survival genre. Building a camp to care for Drakes instead of yourself is a nice twist, and defending that camp from raids is a lot of fun. But fighting the same four enemy types with a simple combat system can’t carry the fun for the entire adventure.
If you’re a patient fan of puzzles and stealth, Party Hard 2 is an enjoyable experience with well-designed levels for you to master.
The combat and movement alone are still worth diving into. In many ways, it feels like you are playing a Battle Royal version of Avatar: The Last Airbender. Since it’s free, you lose nothing by trying it out.
Barring a few balance issues and poor bot AI, Pummel party is a fantastic game to play with friends, locally or online. The high-quality variety of mini-games and quirky boards will keep your party pummeling for a long time to come, and using the hilarious array of items on your pals never gets old. It is a steal at fifteen dollars.
It’s a great creative park builder, with a deep simulation system that the game fails to ever properly use, the lack of challenge means you never need to use any management skills which is missing the point of a business simulation game. Even if it’s one about cartoon dinosaurs.