I really like the way the RingCon feels. I also enjoy leveling up and running through the environment. But the core mission of Ring Fit Adventure is to make you forget that you’re exercising, and I think it’s only partially successful at that.
I wanted very badly to love Dauntless, and for a time I think I did thanks to the fantastic combat and weapon variety. But the lack of any real storytelling makes the repetitive questing structure a glaring issue in desperate need of some TLC. If you're looking for a new go-to F2P experience, you could do much worse — just don't expect a world drenched teeming with lore and compelling characters.
When I go to give Link’s Awakening to someone else, would I recommend this version? Is this the game I want my kids to play? And yes. It is. Absolutely. Because the truth is that it does recapture its old magic. It’s just not the time machine that I thought it could be.
Greedfall’s fantasy world doesn’t shy away from brushing up against real history, which makes it a refreshing change of pace in a genre filled with medieval fantasy and space operas. And when it comes to creating the kinds of worlds, plots and characters that make an RPG worth caring about, Greedfall does a remarkable job within its smaller scope.
Gears 5 has a lot to offer, with multiplayer, co-op modes, and a single-player campaign with wide range of emotions, from humor and laughter to despair and tragedy. It leaves the fans with a bit of a cliffhanger ending, but that just means that fans will want Gears 6 to come soon.
And while I can appreciate this new art form, this story wasn't quite as dramatic as I had hoped for, or at least the sequence in which I saw the events wasn't as satisfying. It's not as long as I thought it might be. With the pluses and minuses here, I see this as an evolving new medium but not one that has yet reached its highest form.