Rebel Galaxy Outlaw is a great arcade space shooter with a lot of style. Unfortunately, it lacks a bit in substance, and expanding the various systems and lore would have taken it from a good game to a great game. However, Outlaw does fill a niche and is an excellent space arcade shooter.
An abridged telling of the story up to Shadowbringers when you use a Tales of Adventure would go a long way towards smoothing the process. As of right now, I can’t recommend Shadowbringers as a direct starting point for Final Fantasy 14. Instead, play through the base content a bit and get a feel for it. You’ll thank yourself later.
Fire Emblem: Three Houses is far from just an upscaling of the 3DS games. It’s an evolution for the series which makes it appealing and accessible even to those who aren’t crazy about strategy RPGs. It’s a great gateway for the genre and another excellent addition to the Switch library.
Senran Kagura: Peach Ball is briefly enjoyable, but is bogged down by a lack of things to do aside from skipping through tedious dialogue. Senran fans may find themselves content with the ways you can, ahem, interact with its cast, but for the rest of us this is a passably decent pinball game and little else.
Addressing more personal mental issues is novel in gaming and that much is admirable but trying isn’t always enough. Storytelling matters as much as — if not more than — the story you’re trying to tell and the game’s clumsy script and amateurish performances demonstrate how one side can spoil the other.