Warhammer 40,000: Dawn of War 3
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Critic Reviews for Warhammer 40,000: Dawn of War 3
Warhammer 40K: Dawn of War 3 is flashy and loaded with complex, micromanagement-heavy warfare. Its single-player campaign is long and challenging, but feels uninspired because it rarely makes creative use of the three factions' abilities. In multiplayer it's even more demanding and intimidatingly chaotic, but with only one mode and not a lot of maps, it seems limited. Relic deserves credit for not simply remaking the same game with prettier graphics, but this hybrid approach doesn't feel as strong as Dawn of War 2's memorable tactical focus.
Dawn of War finally returns with a fascinating, if imperfect, twist on the modern RTS.
Dawn of War 3 has overly dominant elites, and a merely serviceable campaign, but it captures the power of mass battles well.
The story campaign is a bit of a chore, but the multiplayer is an exciting mix of RTS and MOBA – and may just be the next big thing in strategy gaming.
While the campaign can feel like a lifeless chore, the multiplayer options offer interesting tweaks on classic genre staples
Dawn of War III mashes micromanagement and big-scale strategy together in a system that's messy but exhilarating.
After the pure RTS of Dawn of War and the RPG leanings of Dawn of War II, Relic Entertainment decides to settle in the middle ground with Dawn of War III. Base-building returns, heroes get an overhaul with Elite units, and combat becomes more aggressive and faster-paced. Dawn of War III is a game that pulls from its past, while taking some elements from modern day gaming to make something new in the franchise.