Luciano Howard
Not exactly novel but fantastic all the same. There's something here for everyone to love.
Not exactly novel but fantastic all the same. There's something here for everyone to love.
The best in the series since Uncharted 2, Chloe Frazer's Indian sojourn is a thrilling, fresh and engaging adventure.
EA own this sector. FIFA has everything you want and is fun right until the next one comes out.
Puzzle Puppers achieves what it sets out to do with aplomb. It’s an irreverent puzzler with animal-like charm which is fun to play for all ages and all skill levels, at all times. It functions as an intense workout for your brain or something to fill those short gaps between jobs. It does so whilst allowing you to play with dogs at the same time and, quite frankly, who wouldn’t want that?
The experienced driving game devs look to other genres for inspiration and deliver a mash-up which provides a unique, chaotic and downright fun experience for many hours.
Fire Emblem: Three Houses is a fine example of brutal turn-based combat involving people you love. Get going in the game and you'll struggle to stop.
Telling Lies is a rich drama told in an inventive and fun way, enabling the player to learn what happened in a personal and unique way.
Eivor is a fun character who provides lots of entertainment as you play through their story. The game is enormous and will keep you entertained for ages, with the content engaging and truly compelling, meaning you'll want just one more quest, one more go.
Ghostrunner 2 perfects the proposition of the first game. It's marvellous fun, but niche with it for all manner of reasons. Proceed with caution then, but know that if it works for you, it will really work.
If you want to learn how to drive the vehicles you can't get ahold of in real life, this is for you. If you want a real racing experience this is for you. If you want to collect them all, or have a bit of fun, then you're better off waiting for Gran Turismo or getting an arcade racer instead. For the most realistic driving simulation available though, Project CARS is all you'll need.
Ultimately what NetherRealm have done is moved the needle forwards in their execution of a proper fighting game. It's very Mortal Kombat which is what the fans would want. It has a story mode similar to that which has gone before, again a major bonus given it's unmatched by any game except for NetherRealm's input to date. The mechanics have been built on, with more complexity and depth, designed to attract fans of other series. The content is sizable and will keep happy Kombatants going for weeks. If you're a completionist, expect to play for tens of hours as you work towards that platinum trophy. So then: it's Mortal Kombat, improved. It's an evolution and not a revolution, and that's what fans would have wanted.
Ultimately what RedLynx has done here is create Trials for the current generation, and brought it to more folks than ever before given the cross-platform availability. They've managed to retain the brilliant physics-based gaming we've seen before and ensure it's possible for newcomers and old pros alike to succeed - to some extent, at least. Where they've brought new elements into play the results are mixed. Quad bikes are great fun but stunt-based tracks are less exciting than they should be. Regardless there's a lot to do, a lot of ways to do it and it can all be done in a pretty and entertaining ecosystem. Whilst it's not going to wow anyone familiar or otherwise with the series, it's going to keep most happy for a pretty long time.
Ferraris. That's where we came in. We said that's all you really needed to know about the game and that you should just go and play it. Having now shared various other thoughts, that recommendation still holds. It is wonderful to be able to race Ferraris around the gorgeous game map - as well as many other cars - and you're doing so within a structured, enjoyable game with fantastic handling, a super sense of speed (but not quite on a par with the very best) and the very on-the-edge mechanics which underpin this twitch racer. Unfortunately what keeps this title from hitting the heady heights it had the potential to reach are significant factors, like the forced end of racer sessions or impossible free roam type approach to the game. It also doesn't feel like the fastest thing ever. So a very good racing game, rather than a great one. Nevertheless it does make you long for Ghost Games' next attempt at Need for Speed.
Burial at Sea might be a challenger for the best-ever narrative-based DLC yet presented to the gaming community at large.
It's tiki-taka and that's no bad thing
Need for Speed is fast, fun and good looking. Godspeed.
Give it the chance it needs and your gaming year will be made.
Whilst not ready yet, in time SFV will be the best.
What we have here is a fun story with actual impactful choices lending a level of replayability unseen to date in similar games.