Maybe it will win me over yet. It’s running out of time though.
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Doom Eternal kicks ass. It's smarter than it looks, faster than it looks, and somehow even more fun than it looks. A triumph—except for the platforming.
the Wisps is more than the sum of its parts. Is it just another Metroid homage, one among many? Absolutely. I think it’s one of the best-playing, sure, but it’s still well-trod territory of late.
Jedi: Fallen Order borrows liberally from other games, but a strong supporting cast, clever level design, and a cute little droid companion make Respawn's Star Wars story more than the sum of its parts.
Need for Speed: Heat is probably the best series reboot EA's put out this generation, though it arrives just as the open-world racing formula is running out of gas.
Planet Coaster was already excellent at release, but an entire game’s worth of content has been built atop it in the ensuing years.
Call of Duty: Modern Warfare tries to be a serious commentary on present-day conflicts, but is mostly just another Call of Duty game by nature of the series's longstanding blind spots.
Overall I really enjoyed Man of Medan though and I’m looking forward to replaying it—and to whatever comes next for the series, as it’s pitched as an anthology.
Ancestors: The Humankind Odyssey is an impossibly ambitious game, attempting to summarize the whole of human evolution into the span of a few hours—and succeeding to a surprising degree.
Dinosaur-soldiers, character customization, and strong storytelling help Age of Wonders: Planetfall get over the early-game onboarding hurdles and micromanagement woes.