Robert N. Adams
- Stardew Valley
- Team Fortress Classic
- Jackal
Robert N. Adams's Reviews
The Spiral Scouts is a solid puzzle game with a boatload of off-color humor, but some parts may prove too challenging for puzzle game novices.
Weedcraft Inc makes for a fun new spin on the tycoon genre while tackling a serious social issue with bravery, humor, and compassion.
Fae Farm improves the genre with innovations in farming mechanics, but a number of questionable design decisions stops it from being a truly great game.
Ghosts of Miami mixes a detective story and romantic themes in a colorful and vibrant setting, but a couple of mechanical flaws make it slightly tricky to experience repeat playthroughs.
Subnautica is an underwater survival game with a compelling narrative, although some design choices, oversights, and bugs hampered my enjoyment of the title.
Surviving Mars is a solid city-builder, but some areas of the game require too much micromanagement and some critical information is either inaccurate or not presented in a useful way.
Dawn of Man has a couple of small issues, but it's otherwise a solid game that's sure to be enjoyed by fans of city builders and real-time strategy alike.
Two Point Hospital keeps the spirit of Theme Hospital and improves on the gameplay, but buggy pathfinding and missing quality-of-life features brings the whole experience down.
PC Building Simulator tries to capture the PC technician experience and mostly succeeds, but it's lacking some critical parts of the real-world experience.
Stranded Sails is a great survival experience for young gamers or people new to the genre, but experienced players will find little in the way of appreciable challenge.
Parkasaurus is a charming take on dinosaur theme parks, but it has some small shortcomings that keep it from being a truly great experience.
Potion Permit mixes interesting gameplay and an intriguing story, but it doesn't manage to make the most of a wonderful setting.
War for the Overworld and Heart of Gold are serviceable spiritual successors to Dungeon Keeper. There's quite a few issues with the game but no major show-stoppers.
Ciel Fledge: A Daughter Raising Simulator breaks new ground with its combination of game systems, but hiding critical information from the player is a real drag on a long game.
Haven is a game set on a beautiful world with lovable protagonists and compelling villains, but it suffers from frustrating design issues and the game ends on a flat note.
Staxel has some solid fundamental systems, but it doesn't feel like a fleshed out, finished game.
Evil Genius 2 does a good job of reviving the spy-themed dungeon management game, but it's twice as long as it needs to be and it's sorely lacking for precision controls and policy settings.
Battlefield 2042 does not yet live up to its ambitious design goals and is a regression in many respects.
Warparty attempts to honor the glory days of the classic RTS, but various technical and design issues make it a lackluster game.
Jalopy is a game with an interesting concept and good mechanics behind it. Sadly, poor design, a number of irritating bugs, and a lack of things to do beyond the game's single quest make for a disappointing experience.