Forager demonstrates the importance of anchoring players in the world. It has great content, but that's hidden away behind random chance and hours of grinding. The idle-like mechanics are irritating at best, but the dungeon crawling and the puzzles come into their own. I only wish the rest of the game lived up to the excitement of finding a dungeon.
The Prophet & The Warlock adds some great new content to the base game. It's especially perfect for those looking for a challenge.
While Unheard stumbles through a few technical issues, it's premise alone makes it thoroughly enjoyable. Though short, every minute of Unheard is packed with intrigue and there's something immensely satisfying about having that ah-ha moment when all the pieces click together.
Zanki Zero takes the dark and compelling storytelling of Lancarse' Danganronpa and successfully applies it to a new genre. Mixing together heavy simulation elements with a deep narrative and first-person dungeon crawling this might not be the game for anyone but if you're in for a wild adventure this might be your cup of tea.
Pathway throws in a lot of different gameplay elements, but it does everything well. The strategic combat is simple and fluid, and doesn't outstay its welcome. The vignette-like adventures are palatable and entertaining. And perhaps best of all, it's one of the best looking pixelized games in recent memory.
Dangerous Driving marks Three Fields Entertainment's first attempt at making a fully-fledged spiritual successor to Burnout. Its thrilling speeds and exciting action scratch the itch, but the tight budget, myriad of technical issues, and barebones content hold it back from being truly special.
Although the premise of Chocobo's Mystery Dungeon: EVERY BUDDY! is bland, the game's charm and personality shine through in its writing and music. Meanwhile, the dungeon-crawling gameplay can be excessively punishing and tediously grindy, but the experience is ultimately satisfying and rewarding.