Daniel Carreras
- S.T.A.L.K.E.R
- Halo O.D.S.T
- Asura's Wrath
Daniel Carreras's Reviews
While the presentation continues to go from strength to strength, almost everything else falls spectacularly flat.
It can be brutally, even impossibly difficult at times, but if you're able to reconcile yourself to that then you'll be gungeoneering for some time to come.
It’s an eccentric title but its quirks and flaws somehow make it even more charming and quintessentially British.
A package that's worthy of any gamer.
Lumo is a shout back to all those games many of us love and miss. It's frustrating at times, but when you skate this close to the source material it’s to be expected, and is a risk worth taking.
From poor visuals, to awkward physics, and even annoying narrative elements, Mighty No. 9 feels boring and lifeless. It's irritating that we had to wait so long for something so meagre and mediocre.
Furi is going to be an acquired taste, but its split-second gameplay and rewarding boss fights will win over many, especially those who enjoy a good challenge and are persistent enough to succeed no matter the odds or difficulty.
Abzû is not as original as it could be, borrowing as heavily from its spiritual predecessors as it does, but I can whole-heartedly say that Abzû is one of the best games I've played in 2016.
Omega Force and Koei Tecmo should be fully commended - I didn't think we would ever get a good Attack on Titan game, let alone a great one.
Longer does not always mean better and unfortunately ReCore is one of the best examples of this maxim so far this generation.
Championship Edition 2 has followed confidently in the footsteps of the first game and is one of the most addictive and enjoyable games I’ve played in quite some time.
Forza Horizon 3 truly tries its best to be all you could possibly want from an open world racing game and has easily surpassed its predecessors in almost every way. In the 10 years since Test Drive Unlimited changed the racing genre for the better, I finally feel like I've played its spiritual successor, and it was certainly worth the wait.
Despite all of the bugs I encountered I genuinely I enjoyed my time with Unbox, it’s not quite as good as I had hoped it would be.
A thoroughly enjoyable stealth game that could potentially make a strong mark on the genre as a whole thanks to its fantastic level design.
Klang is fantastically original and I enjoyed my relatively short time with the game, but it never fully delivers on the promise of either the rhythm or platforming genres.
Manual Samuel sets out to make sure you have an unusual but highly amusing time, and at that it succeeds every step of the way.
What many worried would be a simple reskin is so much more than that; this is a very different, slower paced and more serious Battlefield that is genuinely refreshing to play through.
Respawn has built magnificently on the original Titanfall and crafted one of the most entertaining and downright enjoyable games of the year.
In the end, then, my verdict is a lukewarm as the general consensus regarding Dead Rising's other sequels.
Stereo Aereo really could have been an excellent indie rhythm title. It has a good core, and a unique art style, but the game's flaws outweigh everything else, unforgivably taking you out of rhythm rather than keeping you in it.