Ben Thomas


196 games reviewed
70.6 average score
71 median score
41.8% of games recommended
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69 / 100 - DOOM Eternal
Apr 1, 2020

Doom Eternal's core shooting is strong thanks to grand weapons and enemy variety, but it buries the action under irksome resource management and stilted combat arenas. The bland multiplayer and silly platforming only hurt it more, driving this sequel below previous games in the series.

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Mar 16, 2020

Stunning visuals and brilliant music is just the first course in Ori and the Will of the Wisps. With its large world, lavish combat, and a smooth implementation of the metroidvania design, this sequel is a must-play for fans of the original, and highly recommended for everybody else.

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Feb 26, 2020

Uncovering the past has its ups and downs in The Suicide of Rachel Foster. While not a horror game, it only needed a slight nudge to become one and it would have been better for it. At least its roomy hotel setting is nice to explore, even if the world needed more detail and excitement.

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Feb 13, 2020

LUNA The Shadow Dust is a streamlined point & click adventure that offers superb art design and peaceful music. While many of its puzzles are simple, some late-game challenges make fantastic use of the two well-animated characters in a brief tale told adequately without words.

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68 / 100 - Lightmatter
Feb 3, 2020

Lightmatter rests somewhere in the middle of the pack when it comes to first person puzzlers. It uses the basic light tools satisfactorily, and the sharp visual style and brisk pace help it succeed. Unfortunately some technical blemishes offset its better qualities.

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Although Life is Strange 2 offers varied themes and visually exquisite moments, it falters by featuring an unappealing road trip adventure with disconnected episodes that lack character growth. Lethargic pacing and shallow interaction make for a boring sequel about two brothers that should have stayed home.

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Nov 24, 2019

With an excellent droid companion and entertaining lightsaber combat, Star Wars Jedi: Fallen Order could have been a truly forceful addition to the franchise. However, navigation problems and unnatural level design takes it back down a darker path.

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Nov 10, 2019

Crammed with different modes and maps, Call of Duty: Modern Warfare offers extensive multiplayer possibilities. The online action is slower, with emphasis on sound cues and open maps, and the campaign is better than average thanks to mission variety and choreographed house incursions. Despite the PC technical issues, it is a noteworthy reboot.

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Oct 24, 2019

Deliver Us The Moon offers a strong mystery on Earth's natural satellite. Plentiful world interaction, detailed environments, and a good structure help with pacing, although linearity and a lack of definitive answers make for a rough landing.

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62 / 100 - Grid
Oct 12, 2019

GRID is an average racing reboot with no real personality. Despite the short races, strong AI, two new street tracks, and the shift towards arcade, it struggles because of so many recycled tracks, poor damage modeling, and disappointing multiplayer.

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81 / 100 - Control
Aug 26, 2019

Control offers some of the best combat from Remedy, balancing supernatural abilities with a handy service weapon. Its non-linear twisted levels, populated with varied Hiss enemies, make for an appealing supernatural world. With a better protagonist and some fine-tuning, it could have been truly extraordinary.

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Aug 16, 2019

Dynamic empire management and deep tactical conquest forge the perfect alliance within the colorful sci-fi worlds of Age of Wonders: Planetfall. With nearly endless replay value, it is one of the most tantalizing turn-based games in years.

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Aug 1, 2019

Wolfenstein: Youngblood is an adequate shooter, buried under a glut of unnecessary RPG elements and an obnoxious focus on cooperative play. Fans should look to the other games in the series to quench their thirst for straightforward Nazi killing.

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66 / 100 - Sea of Solitude
Jul 14, 2019

Sea of Solitude dives into a broad range of mental issues and treats them carefully enough to be both educational and emotional. It's just a pity that the bland gameplay drowns out some of its best parts.

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75 / 100 - The Sinking City
Jul 1, 2019

The Sinking City is a decent adaptation of Lovecraft's work, meshing dark themes with a variety of great investigations that culminate into tricky decisions. If the combat was less clunky and the world more polished, it would have beckoned all to its desolate shore.

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Jun 7, 2019

Repetition and a general lack of polish crushes Warhammer: Chaosbane before it has a chance to put up a fight. Although the game has decent visuals and competent action, it is just too stagnant, with the same basic enemies filling poorly-randomized levels.

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74 / 100 - Layers of Fear 2
May 24, 2019

Diverse movie scenes, twisted dynamic levels, and a handful of good scares help make Layers of Fear 2 a fine piece of horror gaming. Better story pacing and a clearer start might have seen it outperform the competition.

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59 / 100 - Close to the Sun
May 7, 2019

Simple puzzles and bland chases prevent Close to the Sun from living up to its numerous inspirations. While the game has a decent retro style and an intriguing horror narrative, it never makes the player a true participant.

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Mar 29, 2019

With more interaction and better player choice, The Walking Dead: The Final Season might have transcended its predecessors. But as it stands, Clem's adequate goodbye is aided by strong characters, long episodes, and apt nostalgia.

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72 / 100 - The Occupation
Mar 12, 2019

Freeform investigation with multiple outcomes is scarcely as good as it is in The Occupation, so it's disappointing to see it paired with clunky stealth and an unwillingness to give players enough time to find the game's best-kept secrets.

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