David Will


69 games reviewed
68.3 average score
71 median score
18.8% of games recommended
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76 / 100 - Oxenfree
Jan 26, 2016

Oxenfree spins a supernatural mystery with some truly brilliant touches, but without especially interesting characters or mechanics, it's little more than a spectre of its true potential.

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76 / 100 - Brigador
Jun 29, 2016

A polished, varied isometric shooter with a dollop of strategy about blowing up makeshift mechs and flattening a cyberpunk SimCity build, one apartment block at a time. Difficult to get comfortable with, but rewarding once you do.

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75 / 100 - Fenix Rage
Oct 7, 2014

It might not be the most original game to grace the world, but by taking a familiar concept, putting a different spin on it and polishing it 'til it gleams, Fenix Rage makes platforming fun again. Good stuff.

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75 / 100 - A Hat in Time
Oct 26, 2017

Charming, playful, and scrappy as a sweep's stovepipe, A Hat in Time has its ups and downs, but if it can win your heart, it's well worth the ride. A modern platformer that can truly hold its own.

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74 / 100 - Convoy
May 1, 2015

A bit of muck and rust here and there can't hide the truth: Convoy is a ruthless, colourful, and occasionally very satisfying jaunt across a randomly-generated wasteland. A fine roguelike, especially for FTL fans.

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Oct 29, 2014

Legend of Grimrock 2 is a victim of its format, often made needlessly clunky and restrictive in the fruitless pursuit of nostalgia, but when it comes to pure, fascinating, exploratory dungeon-crawling, few can hope to top it. A worthy purchase for those patient enough to dismantle it.

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73 / 100 - Tower of Guns
Mar 21, 2014

A thick, slightly-lumpy slurry of action funnelled directly into your mouth. It's a bit rough around the edges, but ultimately succeeds at what it sets out to do.

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73 / 100 - Redout
Sep 21, 2016

When it's on top of its game, Redout is a nuanced, no-nonsense anti-gravity racing experience for your inner speed demon to gorge itself on. When it's not on top of its game… well, it's still pretty good.

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Apr 27, 2017

It falls a bit flat on some of the more traditional fronts for an open-world shooter, but The Signal From Tölva still makes for an atmospheric, absorbing trek across a strange and ancient landscape. Impressive effort.

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72 / 100 - Agents of Mayhem
Aug 21, 2017

It may not consistently live up to the standards of Volition's recent pedigree, but Agents of Mayhem's cackling supervillains, destructive vigilantism and satisfying combat make for a jolly good open-world adventure nonetheless.

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72 / 100 - Algo Bot
Feb 14, 2018

All the creative problem-solving satisfaction of algorithm design with minimal nuisance coworkers. Algo Bot is a little bland and tiresome at times, but it's still far cleverer than you and I.

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72 / 100 - Roguemance
Feb 27, 2018

Novel and cleverly designed, Roguemance makes for a delightful, tempestuous little fling while its ideas are still fresh, but its failure to make the most of them may leave you with a spot of premature exhaustion.

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71 / 100 - Californium
Feb 27, 2016

Exploration through stylish worlds with a dash of subtle, paranoia-inducing surrealism makes this a strong—if somewhat tedious—walk-em-up, but for a game building off the memory of a literary legend, the actual narrative leaves a lot to be desired.

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71 / 100 - Clustertruck
Dec 28, 2016

For all its design missteps, Clustertruck makes a one-note experience more engaging and exhilarating than it has any right to be. A wacky 'try, die, retry' first-person-platformer with some unexpected subtleties up its sleeve.

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71 / 100 - 8-Bit Invaders
Jan 14, 2017

The latest 8-Bit strategy game isn't without its shortcomings, but its offer of streamlined, accessible, Starcraft-esque retro RTS combat is no less tempting than those that came before it.

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70 / 100 - Titan Souls
Apr 22, 2015

Painfully unsatisfying for what its ambitions suggest, but a well-crafted boss rush and a solid example of masocore gameplay outside a platforming format nonetheless.

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70 / 100 - Grow Home
Feb 13, 2015

Rather clever physics-driven climbing mechanics marred by the game's lack of willingness to actually do anything with them. Still, Grow Home manages to be a cheap, pleasant surprise of exactly the sort we ought to encourage.

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70 / 100 - Shadwen
May 29, 2016

Strangely compelling in spite of its shortcomings, Shadwen is an unusual stealth game with a head full of ideas that never quite get the support they need to bear fruit. Worth a try.

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Apr 2, 2017

It’s not going to win any hearts and minds any time soon, but as an open-ended stealth experience, Styx: Shards of Darkness more or less does its job without major stumbles. Less of the lip, though, please.

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69 / 100 - McDroid
Sep 21, 2014

Creative and charming, McDROID is an endearing little adventure with some hefty core gameplay chops that very nearly carry the game all on their own. Sadly, it nevertheless gets dragged down by an over-aggressive difficulty curve, a heavy reliance on repeating content, and some major lapses in polish.

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