Andrew Yoon


7 games reviewed
61.4 average score
60 median score
28.6% of games recommended
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3 / 10 - LocoCycle
Nov 18, 2013

Ever watch a movie that's so bad... it's good? Twisted Pixel attempts the same with LocoCycle, but ends up with a game so bad... it's bad.

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4 / 10 - Contrast
Nov 24, 2013

Like the shadows that inspire the game, Contrast just doesn't have much substance.

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5 / 10 - Knack
Nov 13, 2013

Console launches typically feature two types of games. There's innovative genre-defining icons... and then there are the games that will be forgotten in a few months time. While Cerny may have defined a generation of platformers with Crash Bandicoot, Knack will be as fondly remembered as Genji: Days of the Blade is today.

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Nov 17, 2013

Ultimately, Killzone: Shadow Fall once again falls short of the lofty expectations placed upon it.

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7 / 10 - Zoo Tycoon
Nov 17, 2013

Frontier Developments caught my attention with a game that promised "Tycoon" style sim management and, yes, the ability to play with adorable animals. What I didn't expect was how deep and satisfying the sim would be.

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Nov 14, 2013

The end result is a game with crystal-clear vision and execution. Rivals ends up being a rather unique racing experience--one that isn't meant for everyone, but will be beloved by those that "get" it.

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Aug 29, 2013

Rayman Legends embodies the spirit of what makes gaming so wonderful: it's enchanting, it's memorable, and most importantly, it's sheer fun.

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