Sam Quirke
Death Squared is a decent co-op puzzle game that works best when playing with friends in real life. It manages the perfect mix of simple and intuitive controls with complex and challenging level progression, and it really stands out as a game with which non-gaming friends and family could easily get involved.
While the game sorely lacks a decent story to match its competitors, METRICO+ is still a decent puzzle platformer at its core. Fans of Braid will feel at home with its complexity and innovation, often requiring a similar level of spatial awareness and movement conservation to get through a stage. It manages to balance on the fine line between being too simple and too difficult, only occasionally driving players to frustration due to a lack of contextual instructions.
There's some significant problems, for sure – especially in level design and signposting – but we're confident that the developers could easily evolve beyond these hiccups in the future. The Star Wars gaming universe is in pretty safe hands with Respawn – provided EA keep giving the studio enough opportunities.
For a game featuring lifeless wooden blocks and figures on a big white void of a background, Tracks is a strangely heart-warming game – if you even want to call it a game.
de Blob 2 is absolutely worth playing if you have any fondness for 3D platformers.
Thimbleweed Park is a strange ride. It's compelling throughout, with a strange story full of eccentric characters coupled with some very competent and rewarding puzzle construction; arguably the best of its kind, even including the LucasArts classics.
Sublevel Zero Redux is one of the standout shooters in the indie scene. Fusing "six degrees of freedom" shooting with permadeath, procedural generation, and crafting makes for a tense and unpredictable adventure each time you play.
Furi is a frantic boss-rush of punishing difficulty and it certainly lives up to its name. I was left trembling with anger and adrenaline on more than one occasion. None of your defeats feel unfair, however, ensuring that you are tempted to come back and try again. A brilliant soundtrack and unique character design make repeated thrashings a little easier to take, while those who are born to dominate this kind of game can still find challenges in a harder mode, achieving S-ranks and beating the developers' own completion times.
Fans of tricky platformers will find much to love in the game's design, but it's also a perfect starting point for anyone new to the genre — perhaps even those actively averse to it. In short, it's a bit of a masterpiece.