Stuart Gollan
- Medieval II: Total War
- Mass Effect
- NFL Blitz
Stuart Gollan's Reviews
A cooperative, massively multiplayer Animal Crossing meets Minecraft meets Tower Defence sounds like a great idea, but The Tomorrow Children doesn't do enough in any of these directions to be a worthwhile purchase in its current state.
Rugby 15 is barely playable and certainly nothing like rugby.
If motion controls worked I could mildly recommend Ace Banana for those who want their archery fix or just enjoy a decent arcade game. It is moderately priced for a VR game and for the brief moments it works properly it is immersive. With no way to guarantee you won’t have motion control issues (looking online I am hardly alone in my complaints here) I can only recommend Ace Banana if you desperately need a fix of mediocre motion controlled VR.
Risk: Urban Assault is a decent game wrapped in a terrible package disrespectful of the player and their time. It throws pointless animations, cutscenes and bloat into a board game that is already well known for being a soul sucking grind. If this was just a board game I’d begrudgingly recommend it to people who really like Risk but as a video game I find it hard to recommend to anybody.
I had some fun with Pixel Gear but it is hard to recommend. There is about two hours worth of content here and before I’d even finished the first level on normal difficulty my mind was wandering. Higher difficulties are more engaging but this is a shallow, simple shooting gallery you would expect from a motion control minigame collection, adding a VR layer to expand it to 180 degree action isn’t enough and even if you are engaged there is no way to compete against yourself, let alone the world. Thoroughly mediocre.
Beyond the minigames there isn’t a lot here. You have a playroom to store unlocked toys and throw them around a bit should you wish. It offers about three minutes of entertainment. The overworld carnival is populated by freakish bearded women and young children with supernatural reflexes, dodging every projectile you launch their way. The carnival barker attempts to be amusing, mostly without success, and will soon be repeating himself to the point you curse that he too has supernatural reflexes.
This is yet another rugby league game that requires patience and understanding to enjoy, compromises we have been expected to make for 20 years now and with so many other legitimately great games out there, both sports and otherwise, they are compromises few should or will make.
At launch, Eagle Flight doesn’t offer enough for the near-full price it charges. Single player isn’t enough to justify a purchase and multiplayer isn’t populous enough to get regular matches. Eagle Flight gets the basics right, flight is great and combat can be full of excitement, the game just doesn’t build much on that strong foundation.
Rugby Challenge 3 brings menus, fonts, controls, modes and gameplay over wholesale from Rugby Challenge 2, adding only token extras and spicing up the graphics to fit a current generation release. Not that Rugby Challenge 3 looks great; to compare it to Madden or FIFA is embarrassing.
I’ve never been more invested in a rugby league video game than the best moments I had with Rugby League Live 4, but without fail it was stripped away from me every time, leaving me frustrated, angry. If you could forgive Rugby League Live 3 its flaws and enjoy it, then this sequel will leave you as happy as Fatty and King Wally after Origin 3. For those of us that found the previous Live games unsatisfying, we’ll always have the Blues.
As a mixed martial arts simulator it fails in some key areas and as a balanced, competitive fighting game it just doesn’t compare to the champions of the genre, 2D or 3D, offering limited depth and distinction between fighters.
If you’ve been hanging out since the PS2 era to just have some fun with a rugby union game, you might just find it in Rugby 22.
100ft Robot Golf is a good laugh and a solid game. If an anime spoof is up your alley you owe it to yourself to check this one out, as does anybody looking for a good multiplayer bash for nights when mates are around having a few beers. The golf may be simple but there is fun to be had, just don’t expect much staying power for solo sessions.
The early pace of Hue was leading me to disappointment, but the stellar second act was more than enough reward for that labour. Hue delivers a polished package and a strong platform puzzle game, it isn't a Braid or Limbo but merely evoking those names can be taken as a sign of quality that Hue most certainly possesses.
Don't think I can't see right through you, Detroit!
For how great the core mechanics of Superhot are, I wish there was more to it and much more of it...Superhot leaves plenty on the table, there is more these mechanics can do and for how great the game is it is a shame that it only scratches the surface of its ideas.
Prison Architect is an excellent sandbox, a throwback to the days of Bullfrog's Theme series that forces you to balance an eye for aesthetics with pure functionality. Those who don't need to be led by the hand to explore the deep systems at play will find an excellent simulation to lose themselves in, with online sharing options providing a huge selection of prisons to explore, tear down and rebuild. If you can stomach the morality of prisons for profit you will enjoy Prison Architect.
Midnight Suns is long and overloaded with systems (I didn’t even mention the light/dark faux-morality system, or new game plus, or levelling up your dog), but it is fun, both its combat and its superhero friendship simulation. The combat is good enough to keep you wanting more, and the story and character moments interesting enough that I didn’t mind how much they punctuated the flying fists and swinging swords. Making fighting alongside Wolverine as interesting as having a fireside chat with him is a tough ask, and Midnight Suns has nailed it.
While I have my qualms, building a university is a worthwhile, entertaining experience. Two Point Campus could do with a bump in challenge and some better pacing, but its core of building and management are great fun. Two Point Campus is funny, engaging and rewarding, a fine example of the management sim.
The strategic polish of two decades is on display in Age of Empires 4, both in the history of this series and the pedigree of the developer. Relic has wrapped an interesting if slightly flawed single player experience around what is a superb strategy game.