Claudio Chianese
This is one epic game. A great fantasy battle circus, the new CA title is quite the visual experience, while remaining tactically engaging.
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Deep, atmospheric and a blast to play. Best XCOM ever, period.
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Total War: Warhammer III is sheer fun. Not a particularly deep game, nor a very innovative one, but a game capable of doing what it's meant to do: to provide an enjoyable framework for spectacular, breathtaking fantasy battles.
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This ain't your grandfather's space strategy game. Stellaris opens up a whole new perspective on galactic conquest, and in doing so sets the bar for the genre for years to come.
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Endless Space 2 isn't just a very solid 4X game. It's also quite the narrative experience. Every faction has a story to tell, and every game will see you playing to their strengths while learning that story.
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A worthy sequel, visually gorgeous and strategically engaging, that could have been even better if CA embraced a stronger drive to innovation.
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Graphically beautiful, fun to play, intelligently designed, Crusader Kings III is one of the best entries in the long list of Paradox's grand strategy games.
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An old-school expansion pack, improving the game all-around in ways no simple DLC could have achieved. XCOM 2 was great to begin with, and the new content brings it straight to the Olympus of turn-based strategy games.
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Age of Wonders: Planetfall brings a new setting, and lots of improvements, to a classical 4X series. The increased complexity can be occasionally overwhelming, but the strategical experience remains top notch.
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A 4X game like no other. Unique and innovative, full with interesting mechanics - and some weird ones. Humankind has some clear flaws, indeed, but kudos to Amplitude for pushing the genre forward.
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Maybe, Dawn of War 3 isn't the greatest entry in the saga, but it's damn close. A great RTS in its own rights, it lacks a bit of content and some gameplay adjustments to truly climb above its storied predecessors.
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Three Kingdoms is one the best, if not the very best, historical Total War games. The strategic gameplay is especially compelling, and almost Paradox-like in depth. Still, the lack of variety caused by the limited setting widens the gap with the much more spectacular, and overall enjoyable, Warhammer 2.
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Like the first one, just a bit better: more units, more enemies, new tactical situations. Choices and consequences are soul-crushing as ever, but it's all part of the fun.
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A great game with a couple of fatal flaws, mainly in the AI department. Patches to the rescue!
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A proper sequel to the original Desperados, and a tried-and-true tactical puzzle from Mimimi, the new masters of the genre.
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A great sequel for a great classic. Management can be tricky and some items can feel unbalanced, but all in all Evil Genius 2 is stylish, delightfully comedic and a blast to play.
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Not the prettiest game, not the easiest game, not even the most elegantly designed game. But a great game nonetheless. Painful fun for the whole family.
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Field of Glory: Empire is a complex, deep grand strategy game in the vein of previous AGEOD titles. While great for long-time fans of the genre, its lack of adequate tutorial and its lousy interface could very well scare away new players.
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The "Medieval Viking Invasion" vibes are strong in this one. A good piece of DLC: doesn't offer too much new content but it's cheap for what it offers. And the foundations are as solid as ever.
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Lovecraft meets John Ford and they duke it out in a turn-based western-style shootout. Cowboys and demons for a game with a strong narrative bent and solid, if a little too by-the-numbers, tactical combat.
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