Wayne Santos
There are still fairly large, sprawling JRPGs with modest budgets, such as Bandai Namco’s Tales games, but Neptunia is still a basic dungeon crawl with the occasional boss fight, punctuated by portrait/text based cut scenes.
The Sims 4 will be worth it. Right now, it's too hamstrung by EA's need to make those expansions worthwhile to be a solid standalone title.
In the end, Train Fever has been designed to serve a very, VERY specific need; people that love to tinker with the infrastructure of public transportation.
This isn't a bad game, if modest in budget, but its console-based—and occasionally sexist—comedy is pretty niche, and it now finds itself going up against that most dreaded of all competition, the entire PC library of RPGs.
This is a game that could have been an indie classic, but the lack of polish—and conviction—kept it from really shining the way it could have.
Dynasty Warriors 8 made some improvements to the series, which make it play better than its predecessors, but it's still not quite the accessible, mainstream hit of titles like The Last of Us or Bioshock.
A fantastic and underrated game is let down by a less than stellar remaster and too high a retail price.
This game was made for 12 year olds that watch the Fast & Furious movies and believe everything in them is real.
The Dark Below is just More Of The Same, which will be good for hardcore fans of Destiny that have accepted the game for what it is, but will be a disappointing for those that had hoped the game would change its direction.
Koei doesn't seem very interested in appealing to new customers, because DW8 Empires assumes that you're thoroughly familiar with not just the DW franchise, but the Empires spin-off.
Farming Simulator 15 can provide a tranquil, educational and interesting virtual farming experience. However, at $50 for a hamstrung version compared to its PC sibling, the bugs and narrow gameplay make it difficult to easily recommend.
Ultimately, Re;Birth2 is not a top-tier JRPG in terms of polish, or even story, but it is a solid effort that looks very pretty on the Vita.
If you’ve got a Vita and you’re jonesing for a Final Fantasy Tactics clone that is not too deep, and incredibly silly, this is the game for you.
If you just want to scratch the JRPG itch while on the go, this is your game.
It may not be a great rhythm/JRPG, but it's a solid FF rhythm game, and for fans, that's probably enough.
As a game, Xenoblade is still one of the best JRPGs available in years, and on that front, any fan of the genre who's never played it should buy it immediately if there's a new 3DS in the house. As a port, however, it's a less than stellar job, and people spoiled on improved remasters of old games are in for an unpleasant surprise.
In many ways, the pre-sequel feels like a pleasant place-holder.
Tomb Raider: Definitive Edition really is the best looking version of the game, managing to surpass even the PC version.
In the end, the entertainment value of Octodad rests on one all-important factor; what kind of sense of humor you, as a player, have. If you can laugh at the absurdity of game mechanics, then this game will be silly, goofy fun and well worth the $15. If, on the other hand, you get mad at any design failing that impedes your ability to win, this game will simply bore you at best, enrage you and make you put your foot through your TV at worst.
There are some solid mechanics here that are marred by some significant issues, preventing the game from becoming a classic.