Matthew Codd


130 games reviewed
79.3 average score
85 median score
63.8% of games recommended
Are you Matthew Codd? If so, email [email protected] to claim this critic page.
Sep 20, 2016

Other M is no longer the worst Metroid game.

Read full review

4 / 10.0 - Dokuro
Jan 29, 2015

There's a decent game buried somewhere underneath the muck, but the laziness of the port makes Dokuro on PC a game best avoided. If you really want to play it, the PS Vita and mobile versions are cheaper, and far superior.

Read full review

4 / 10.0 - Wayward Manor
Jul 27, 2014

The only thing being scared away by the Wayward Manor's ghost is this reviewer's patience.

Read full review

4.4 / 10.0 - Funk of Titans
Jan 11, 2015

It's a fun, if shallow, platformer that's held back by poor design beyond that core hook, a sense of humour that's crass more often than it is funny, and plenty of bugs.

Read full review

Like I said, a diehard Project Zero fan may find something to like here, and if you do find yourself enjoying shooting ghosts with film instead of bullets, there are plenty of collectibles to be earned by getting high scores (including some very out-of-place Nintendo-themed outfits). If you're that hardcore of a fan, you probably bought Maiden of Black Water on day one - so if you didn't, you may want to give it a pass.

Read full review

May 29, 2014

Always Sometimes Monsters, like many of its indie brethren, makes up for its low budget with lofty goals that would be too risky for a big time studio. In some ways, it nails these absolutely spot on; when it's pushing forward, the story is captivating and the choices players are forced to make are complex and lifelike - a rarity in games. Despite this, though, poor pacing, clumsy scriptwriting, and an overall lack of polish (even by indie standards) make it all to easy to bow out before this monster can sink its claws into you.

Read full review

5.5 / 10.0 - Nights of Azure
Mar 30, 2016

An interesting premise squandered on poor storytelling and unremarkable play.

Read full review

5.5 / 10.0 - Shadow Puppeteer
Sep 29, 2014

I can only hope that Sarepta continues to work on Shadow Puppeteer post-launch. It's a tough sell right now, but given the time and resources it deserves, this could be a great game.

Read full review

5.5 / 10.0 - Crimson Dragon
Nov 25, 2013

Given how poorly designed some parts of the game are, its hard to recommend it to anyone. And yet, like I said, I had some good fun with it, despite everything else. As long as you go in not expecting a life changing experience, there's an afternoon or two of enjoyment to be had here.

Read full review

5.5 / 10.0 - King Oddball
Apr 13, 2014

Now with that out of the way, it's time to go see what all this fuss is about these "Wills" and "Kate" characters, whoever they might be.

Read full review

Unfortunately, this episode's strengths are all in superficial places. Nobody comes to a Telltale game looking for technical prowess, and plot is only a tiny part of what makes a good story. I hate to say it, but Above the Law falls flat in the places that matter most: the characters and depth that underpin everything else. Without that, the episode is particularly forgettable, which doesn't bode well for an episodic series that's already struggling with its release schedule.

Read full review

6 / 10.0 - Loot Rascals
Mar 16, 2017

Live or die by the whims of the dice – for better or worse.

Read full review

6 / 10.0 - Lichtspeer
Oct 26, 2016

There’s a certain appeal in difficult games, but they have to be designed just right if they want to be compellingly hard rather than frustrating. Early on, Lichtspeer gets that balance just right, but later all that design sense goes out the window in favour of just becoming unfair. The first few levels are marked by a need to give it just one more try; coupled with how fantastic the game looks and feels, that made it utterly compelling. Later on, though, it just becomes an ordeal – one that, evidently, very few people have bothered to see through.

Read full review

Sep 1, 2016

A great game wrapped in a blanket of bugs.

Read full review

6 / 10.0 - Tomodachi Life
Jun 7, 2014

Hilarious, but runs out of juice very, very quickly

Read full review

Mar 2, 2016

Dull encounters mean a great Job system never gets a chance to shine.

Read full review

Life is Strange has been a fascinating journey, rough around the edges but with a sense of personality and charm that few games can match. That's why it's so frustrating that, even with some noteworthy high points, the ending felt ultimately unfulfilling, and a low point for an otherwise great game series.

Read full review

6 / 10.0 - Rack N Ruin
Apr 14, 2015

Amazing presentation and a wonderfully charismatic main character go a long way to making this worthwhile, but a particularly frustrating, dated brand of difficulty makes seeing this adventure through to the end a big ask for all but the most dedicated.

Read full review

Apr 8, 2014

[I]t doesn't seem to quite live up what we've been led to expect from the new Kinect sensor, resulting in a lot of frustration the ultimately gets in the way of the experience. It'll make a great rental for when you have friends over, but it's hard to recommend for anything beyond that.

Read full review