Darren Palma
I and Me is a charming and simple little time waster. There isn’t really any replayabilty found in this title unless you have had a bad day at work or have a sudden impulse for self-discovery, as the only real depth in this game is found within its fitting but questionable dialogue.
The Walking Dead: The Final Season Episode 3 – Broken Toys may stumble upon an all too familiar plotline, but the chemistry between the two most important roles helps to iron out the creases thanks to a believable and important companionship. My decisions standing in Clementine’s shoes conjures certain anticipation within me in how it may affect the final strokes of the series. Whether there will be alternative conclusions or a single ending set in stone is yet to be made clear.
Atari Flashback Classics may be missing some slices of the golden age of arcade history, but the licences and features it does have are enough to warrant a purchase for the casual collector. Despite there being a huge amount of games on offer, a lot of them are either copycat concoctions of more successful games which are still found here or multiple system ports of the same game.
Despite its flaws, Sundered: Eldritch Edition contains enough magic to keep developer Thunder Lotus Games intact as an interesting and viable studio. There is a lot to be found here that would usually keep me enticed if it wasn’t following last year’s more entertaining alternatives.
On the whole, I found Toki to be much more playable and enjoyable than I had initially expected. The gorgeous new art direction and classic level design suits its resurgent makeover to stay fun even after nearly 30 years. However, pushing this remaster out the door with no original arcade addition as well as reflect on its steep price point does make a purchase harder to recommend.
I had a lot of fun with My Hero One’s Justice. There’s something about the game’s simplicity that felt refreshing in not needing to completely commit myself into learning the ropes. It’s a fun fighter to take on the go, too, allowing for players to split the Joy-Con for a quick, convenient throwdown. It may not have the most robust features in a fighting game, and there is a lot here that could be improved upon, but, despite this, the easy to learn gameplay system and over-the-top combat results in an entertaining score-settler regardless of whether you’re a fan of the series or not.
The Walking Dead: The Final Season Episode 2 – Suffer The Children was always going to be the more undermined episode in needing to lay down the groundwork for what’s to come. It’s the seasonal point of a series structure that shifts from the introduction of the cast members into the darker depth of what could potentially lie ahead.
The games in the Capcom Beat ‘Em Up Bundle may be short, shallow and repetitive by nature, but these arcade classics are an important slice of gaming history and still make for a perfect high score wager between friends. In any case, for £17.99, it is an affordable catch up for those that are either interested in the history of the beat ’em up genre or fancy an interactive trip down memory lane.
While it never emotionally enticed me quite as much as games like Journey or Embers of Mirrim did, I still found Planet Alpha’s Pandora-inspired world a mesmerising and interesting place to explore.
Ultra Space Battle Brawl is a great quick fix multiplayer game to pull out amongst a gathering of friends and alcohol. It may not offer depth in either gameplay or features, but that raw competitive nerve will undoubtedly stand in the end whenever there is a score to settle. With 2 vs 2 options (or even 2 vs 1 for the less modest gamer), there are plenty of reasons here to bang balls around in space together.
Taken as a whole, Aragami: Shadow Edition does the sneak ‘n’ stab genre well enough to tickle the taste buds of its fans. Others not quite as invested will probably only get a moderate amount of enjoyment with little satisfaction in gameplay outside of some nice ideas and the relief of accomplishment.
Three Fourths Home: Extended Edition is a different experience to many of the offerings that the Nintendo eShop has to offer.
As a throwback to an arcade favourite, Raging Justice does a decent enough job to provide you with the short and shallow candy fix that made the genre appealing in the first place. It may be ugly in design, in a 90s 3D model pre-rendered kind of way, but it does have a plasticine charm to it all to make it visually stand out.
If you don’t happen to be a billy no mates, then Super Rocket Shootout is a buzz to play in small bursts. It’s the sort of game you will itch to stick on for 10 minutes when you have enough friends over to fill the slots. It may be light on single player content, but it’s a game that’s simple enough to get to grips with, fun enough to have a laugh with, and cheap enough to buy for these sort of occasions. Just remember to beat the Story Mode first. Overwise you will be very limited on your gameplay options.
The Adventure Pals may not be the deepest or most challenging game in the platforming genre. Nonetheless, it still manages to stay fun thanks to its topsy-turvy plot, accessibility and the neat ideas that are sewn into the charm of its art style.
Shadow Bug is a decent, but short little game to kill some spare time with. While I didn’t find it a particularly difficult to play through, the extra challenges in place can raise the bar a little bit higher. Besides the fun but temperamental Joy-Con pointing feature, it is a game best suited to the touch screen in Handheld mode. Although, this does beg the question whether it is actually a game best played on your mobile as opposed to the Nintendo Switch. You will, after all, be paying roughly double the price for the privilege to do so.
It’s far from a perfect game, and the filler sections in between predictably never live up to the actual fights themselves. Yet, in spite of all this, Mexican developer Bromio has managed to make decent use out of the Punch-Out!! formula to craft something unique enough to separate itself from other clones that came before it.
Just like the world of Salt, Dandara is full off ups, downs, lefts and rights. While it does try to have a crack at creating a unique Metroidvania experience, the very control mechanic that gels it all together can at times be its biggest flaw. Bouncing around in an empty room gives you a belief of a watertight control system, yet when facing a room full of foes and bullets all firing towards you in such an unorthodox pattern it gives you the sense that luck plays a part in the progress. As much as I liked the overall idea of Dandara, it did manage to provoke me in ways where I had to solemnly apologise to my little Nintendo Switch.
Granted, by today’s standards Dragons Lair may even be considered as a pretty awful game in every angle outside its drop-dead gorgeous Disney-flavoured smut. However, Dragon’s Lair Trilogy is another important slice of gaming history and one that can now be added to the growing museum on the Nintendo Switch.
A Hole New World is decent enough to blast through for some nostalgic kicks. While there’s certainly a challenge to this title, the difficulty balance between the bosses and levels do seem worlds apart. It’s a brief experience on the whole, but the New Game+ and Challenge mode you unlock once you beat it do provide some longevity aside from collecting the 150 gems, at least. The upside down element does give the game an interesting spin. Although, the lack of platform puzzling that could have easily taken advantage of the mechanic can, unfortunately, leave it feeling a bit gimmicky overall.