Outbuddies DX tries to mix things up a bit with unique features like a playable drone partner. The problem is, it tries to be a little too clever for its own good, and its failure to effectively pull off solid fundamentals like the controls and the map system means that the gimmicks suffer as a result. There's a lot we want to love about this game, but its constant annoyances make that hard.
Mr. Driller is one of those elite few puzzle games that, like Tetris, remain immensely playable no matter what year it is. The GameCube edition was one of the finest examples of this and, a full 18 years later, it hasn't aged a single day. Given that you can easily enjoy it in 10-minute bursts or epic three-hour sessions, there are fewer games better suited to the Switch. A must-have for puzzle fans.
A decent start. The microtransactions aren’t massively intrusive, the energy system isn’t too debilitating and the stages aren’t Candy Crush Saga-style efforts where it’ll take you 70 goes to get lucky enough to eventually clear them. These are all qualified by the word “yet”, though, and that’s the thing to bear in mind as this game evolves on a fortnightly basis. It’s yet to be established whether this is the sort of mobile game that lulls you in with a false sense of security and then, later down the line, hits you with ridiculously difficult stages that will almost certainly need power-ups to clear (we see you, Dr. Mario World). For now, though, we’re happy.
NES and Namco fans will be happy with the titles on offer here. Some of them have never been released in the west before and the star of the show – Pac-Man Championship Edition – is an entirely new NES port created just for this collection. Each of the 11 games has at least some value, but the bare-bones nature of the presentation is a little disappointing: for a game with Museum in the title, we'd hoped each game would have been celebrated a little more with art and behind-the-scenes info.
The second Namco Museum Archives compilation is far more eclectic than the first. Vol 1 had more of the typical classics you’d expect from a Namco collection, and while that may seem a bit boring and predictable the reality is that they were classics for a reason: most of them are more fun to play. While there are still some great titles in here – Rolling Thunder and Mappy-Land are highlights – the general quality is lower than that in the first volume. The only reason you should be opting for this one over the first is if you’re sick to the back teeth of Pac-Man and Dig Dug and are looking to discover some lesser-known NES games.
Elements of Burnout Paradise are starting to show their age now, but nobody can argue with the quality of its actual racing action. If you can put up with its various niggles and quirks and don't mind the astronomical price (relative to other systems), it's easily one of the most entertaining – and certainly one of the fastest – racing games on the Switch.
Compilation games like Clubhouse Games: 51 Worldwide Classics always have a variety of hits and misses depending on your own personal taste, but there's a wide enough variety of board, card and action games here that you're sure to find a number that will appeal to you. Everything's presented with charm and warmth (terribly-written cutscenes aside) and there's an enormous amount of content on offer, whether you plan on playing solo or with others. The perfect game for lockdown? Quite possibly.
At its core, Golf With Your Friends is still a decent golf game. Get an online multiplayer game going with some similarly-skilled pals and you'll have a great time making your way through its weird and wonderful courses (don't even get us started on the Worms course and the jetpacks you can get). Its main problem is that every time you change these optimum conditions – playing with strangers, playing offline, playing solo, playing with a mix of experts and beginners – you're going to get diminishing returns from your experience. As long as you take the title literally, you'll have fun.