Josh Tolentino
- Fallout
- Valkyria Chronicles
- Sakura Taisen 2
Josh Tolentino's Reviews
A Total War Saga: Troy plays it safe in some slightly disappointing ways, but brings enough new to the table that I would appreciate seeing its ideas make their way over to the next mainline Total War game.
Ultimately, remaking old games can be tough, but at a base level, the goal is pretty simple: To bring the best bits of an old game to life in a way that a new audience can appreciate. Trials of Mana accomplishes this goal handily.
Ironically for a game about undead vampires, there's a strong pulse and beating heart at Code Vein's core.
Sea of Solitude stands out as heartfelt, almost painfully sincere, so much so that I hesitated to actually put a score on this review at all. It felt almost crass to do so, like being allowed to read a relative's diary, only to give it a thumbs-up or -down. Though engaging gameplay and meaningful messaging aren't mutually exclusive in games, Sea of Solitude is squarely one of a growing number of titles that challenges the notion that "fun and entertainment" should be a game's main priority in every case.
Taken on its own terms, though, with God Eater 3 we have a pretty hunting game that moves like lightning and makes its stylish combat feel like something worth mastering. Players willing to adjust their expectations will find plenty to fill up on, but those seeking a novel new taste rather than a bit of comfort food may want to keep looking.
Ultimately, Girls und Panzer: Dream Tank Match isnt the perfect primer for Girls und Panzer, nor could anyone expect it to dethrone contemporaryporary tank sims, but taken on its own merits, it's a solidly-built, roundly enjoyable foray into the fun-loving world of Girls und Panzer, delivering a ton of fan service and some engaging combat on top.
Utawarerumono: Mask of Truth's strengths aren't entirely justified by the sheer amount of time it would take to experience them in full, but anyone that's already willing to give it that time - or those who come in with properly calibrated expectations - will find an entertaining saga that's worth seeing through.
Ultimately, there may not be all that much that's genuinely new about Rock of Ages 2, but the sheer solidity of what's on offer here affirms that ACE Team have hewn themselves a sequel that nobody asked for, yet will find handily enjoyable anyway.
It took a while (and effective months of uncertainty), but Guardians of the Galaxy: The Telltale Series finally did it, reaching a point where Telltale's peculiarly successful approach feels justified, while also managing the dual feat of selling me on their distinct, cinema-inspired vision of the titular characters as a genuinely cool alternate take (one I actually prefer to the current comic book originals, at the moment). Now it'll be up to the next two outings to bring it home.
But what a platform, though! Star Trek: Bridge Crew is a brilliant VR experience, and pushes the technology to emphasize social interaction and cooperation in a way only a handful of other titles have been able to realize. Beyond that, it's fine slice of Star Trek fan service, as well. There's plenty more new life and new civilization to find in Star Trek: Bridge Crew, and I'm hoping that it'll be able to boldly go and realize the rest of its potential.
I feel conflicted about Sword Art Online: Hollow Realization, because while it’s never been more interesting to play as a game, the fact that its narrative is typical of latter-day Sword Art Online stories has actually become something of a liability. A bolder story, one that took more risk, established a better sense of stakes, or even did something other than tread water would definitely not be Sword Art Online-like, and would make it much easier to recommend to people outside the show’s fanbase. As it stands, though, Hollow Realization remains a Sword Art Online game, for better and worse.
Ultimately, Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is more of Tokyo Twilight Ghost Hunters, for better as well as for worse. The changes to the systems aren't enough to alleviate some of the frustration of the original, but for players that are open to the experience (or who enjoyed things the first time around), there's a lot to like about it.
There's a lot to like about Star Trek Online, even for players who aren't hardcore Star Trek fans or crazy people like me, but it does ask to be put up with to a certain extent. As for the console versions, it's also not all there yet, almost literally. At the same time, it's hard to name a more overtly generous free-to-play title on the current market, and it's worth a shot, for both Trek devotees and the merely Warp-curious.
This mild sense of disappointment at Psycho-Pass: Mandatory Happiness' production values can't obscure the fact that its most important component, its writing, succeeds, and largely captures what made the anime feel special. It may not exceed or even meet its source material's heights, but it does it justice, which is, considering Psycho-Pass' world, more than can be said for most cases.
Perhaps Romance of the Three Kingdoms XIII's most lasting achievement will be once again proving that strategy games can work on consoles. And though it doesn't quite make the case for console strategy ever really being as good as PC-based efforts, the game is worth trying for anyone who can let their historical curiosity overcome their need for visual and interface flair.
If what you miss most about games like Fallout is the act of rolling your character, exploring a space from that particular camera angle, allocating your AP in combat, or tweaking a build after several runs' worth of trial and error, you'll be in good hands with UnderRail. Otherwise, it may be more productive to simply play the older games again.
Dreadnought is off to a good start. Whether Yager's pretty, engaging space battler has long-term legs will depend on how it grows the ship roster, and on how many people, overall, are willing to commit.
Serving three masters as it does, Strike Vector might not have a whole lot of mass-market appeal, but what it lacks in that field, it more than makes up for by being a gorgeous, intensely competitive experience that matches its aesthetic appeal with pure shooter satisfaction. If you happen to be looking for that, Ragequit's new baby might send you soaring.
Wild Hearts is a distinctive and entertaining take on the familiar monster-hunting formula, one that sets itself apart with gadget-focused building elements.
River City Girls 2 expands on the solid foundations of the previous game to deliver a broad, rollicking feast of an brawler-RPG.