Daniele Dolce


72 games reviewed
75.7 average score
77 median score
44.4% of games recommended
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8 / 10.0 - Wuppo
Nov 6, 2017

Wuppo is the kind of game you kinda want to remove from your memory, just to be able to play it again, and enjoy it like the first time. Despite its childish graphics and some gameplay flaws, Wuppo is a truly entertaining, light-hearted experience.

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The game offers nothing more than some good animal visuals. What remains is a management game without any challenge and spoiled by an awful UI.

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Nov 8, 2017

The Flame in the Flood is a strange survival roguelite. Despite an interesting setting and a charming OST, the game lacks in offering a balanced gameplay, mostly becouse of the high incidence of random events.

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3 / 10.0 - Real Farm
Nov 13, 2017

One of the worst "real something" ever. There's nothing good in Real Farm, a game you wouldn't neither present to your worst enemy.

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Nov 22, 2017

The Nintendo Switch version of L.A. Noire finally does justice to a game that deserved a little bit more consideration when it first came out, six years ago. The porting is far from perfect (especially in TV mode), but the gameplay suits perfectly the idea of playing on the move.

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8.2 / 10.0 - Teslagrad
Dec 5, 2017

Teslagrad is an excellent platform inspired by the classics of the metroidvania genre, with focus on exploration and puzzles. There are some minor shortcomings, such as some uninspired boss figths, but the title from Rain Games is still a worthy addition to the rich roster of indie games on Switch.

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Jan 10, 2018

Fearful Symmetry & The Cursed Prince is a very good puzzle game, thanks to the original gameplay dynamics and an excellent level design that takes advantage of their possibilities. We'd have loved some more puzzles that could have highlighted the different characters, but in this case the prize is definitely right, for a well-done brain teaser (9.99 $ for both PC and Xbox versions).

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6 / 10.0 - World to the West
Jan 15, 2018

The game developed by Rain Games is basically the same, but this time a lot of the bugs of the other versions have been fixed, and that improved the overall experience. In addition, the Switch version is definitely more fitting to the core of the gameplay, best suited to a snatch and grab experience.

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7.5 / 10.0 - Shu
Jan 22, 2018

Shu is not exactly a memorable experience, mostly because of its non-existent difficulty and derivative gameplay. Nonetheless, the game from Coatsink is perfect for touch and go moments, has a peculiar style and art, and a peaceful soundtrack.

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7.6 / 10.0 - Nantucket
Jan 30, 2018

Nantucket tries to develop a sequel for Moby Dick by Melvill, but the ambition of Picaresque Studio clashes against a weird and not-so-fitting game formula. A little bit too repetitive, with an unbalanced difficulty curve, Nantucket is still a decent game, with some gameplay elements borrowed from board games and RPGs.

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