Steven Scaife


53 games reviewed
66.8 average score
70 median score
50.9% of games recommended
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Dec 6, 2017

Black Mirror often alludes to the Gothic classics that inspired it, to stories full of disturbing, evil forces that threaten to overtake their characters, but the only unsettling thing about it is a glut of technical issues.

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The additional timeline never really questions the naïveté with which Radiant Historia preaches of self-sacrifice.

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Mar 6, 2018

Chuchel is an amusing diversion from a developer attuned to their considerable aesthetic strengths.

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Because Yakuza 6 spends so much time tying the story into knots, a strong villain never emerges.

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Apr 10, 2018

Extinction compensates for a lack of variety by treating every minor detail as a momentous occasion.

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Apr 24, 2018

It pushes back hard against the sort of easy dominance over people so common to city-building games.

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More than just a faithful recreation of an old subgenre, its greatest strength lies in its impeccable writing.

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May 17, 2018

The game takes so much more than it gives, forgetting that a journey isn't simply about the means of travel.

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Jun 4, 2018

Rather than going for size in the character roster, Dontnod might have done better to shoot for complexity.

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What saves this tossed-off narrative is the way it, like every other aspect of the game, interacts with the destruction.

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