The game's campiness doesn't extend to the shark combat, which flounders as a result of it mostly hinging on button-mashing.
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Saints Row: The Third is a game with an identity crisis, both within the context of its story and outside of it.
It has just enough bells and whistles to suck you into its world, but not enough to compel your immersion.
Its characters already lacked personality, and the 3D makeover is mostly successful at bringing that deficiency into sharper relief.
This is a game where the triumphs come from tiny marvels of efficiency and careful planning rather than kinetic skill.
For Cloudpunk, hardship is merely the wallpaper for a pretty yet thinly conceived gaming experience.
It's the best kind of retro throwback, reminding us how hard these kinds of games could hit.
Moving Out is a fast-paced, arcade-style co-op that leans into carefree, chaotic, over-the-top gameplay.
The game flips the script on the very idea of nostalgia being the only guiding creative force behind a remake.
After a while, the game inadvertently becomes about the cost and upkeep of civilization.