Luke Kemp
Farlanders is a strange, ultimately disappointing beast. Strong storytelling isn't enough to hold up this turn-based city builder with flawed city building.
Proving that cars and golf can somehow mix, this fun, futuristic, and fast-paced game stands tall and proud alongside Rocket League.
Perhaps an online community would provide a spark, but as it is, it's pretty rusty.
Ghostrunner deserved a sequel; specifically, a sequel better than this one.
Looks better than it plays, but it's got a good heart.
BPM is a great concept somewhat fumbled, redeemed when it breaks its own rules.
Unaware of its absurdity, Blacksad: Under The Skin fails at much of what it attempts
The narrative is strong and dark, but the game beneath it struggles to keep up.
All three of me agree, there's nothing quite like it. Quantum League is worth your time.
A great example of how to craft a new game from an existing idea.
Despite variable success with the choice element, this is a kingdom you’ll want to save.
Puzzle design does the heavy lifting for Trine 4, a fun but ultimately hollow experience.
A pleasant mix of gentle puzzling and body horror, PHOGS! is a very good boy.
A hardcore team game that's fun when you work together, despite some unfriendly systems.
Excellent writing and vibrant characters help to overcome prominent technical issues and unwelcome repetition.
Fun, cartoonish pirating, which makes you feel cheeky rather than evil.
Despite a little turbulence, The Falconeer takes you on a memorable ride.
A joyful mix of stealth and action, the fun doesn't snag on the rough edges.
Grid Legends finds its niche alongside Forza Horizon and Gran Turismo, offering track-based thrills for all skill levels.
A gripping experience, despite an ending that kicks itself up the arse.