Chaz Miller
A Pixel Story puts together a great, complete package that has a ton of ingenuity and fun to offer. From pits of lava and deadly spike traps to bright landscapes and colorful characters, the story unfolds in a great progression that adds more challenge and more reward the deeper that players explore into each of the substantially-sized generations.
All in all, iO puts together a simple but effective package that presents a wide skill range of available puzzles. With plenty of variety to the obstacles you'll face, there's lots to do no matter which type of puzzle you're best at.
In the end, I, Zombie creates a fun, approachable setting that’s still plenty challenging.
While Shutter probably doesn’t fit in well with most modern horror games, it does a great job of packing a good, creepy punch that’s reminiscent of early horror games.
Stardust Vanguards is, at its core, a well-made game for players that have plenty of local players to jump in on the fun. With a $9.
All in all, the Mega Man Legacy Collection has just enough toss-ins and challenges to make it worthwhile, while not messing with the highly-successful formula that formed the foundation of this long-standing franchise.
Ultimately, Road to Gehenna serves as a fantastic addition to an already-great game. Fans of The Talos Principle should definitely pick it up, though I'm not sure it works as a reason to throw down the $39.
So, to recap, Super Duper Party Pooper is a rhythm game with no real rhythm, with a bolted-on shooting game with poor aiming mechanics. Throw this all in with its lifeless graphics, inane premise, and poor soundtrack and this is, quite frankly, possibly the worst game I’ve ever played.
To be fair, it seems that the developers over at Astronomic know that they’re not exactly hitting a home run with Outrage. By slapping on a $3.
If you're a big fan of the puzzle-platformer genre and enjoy titles that focus more on artistry than content, you may find Broken Dreams to be worth your $0.99 over on Steam. Otherwise, you're likely better of saving that dollar to put towards something else and skipping the stiff story, unresponsive controls, and all-around lacking feel of this strange little adventure.
While I can't say that my time with the Butterfly Sign was entirely wasted, it's tough for me to recommend the title. Wonderful graphics aside, the game's decision to focus solely on its narrative becomes cumbersome given the half-baked feeling of the story itself.
Unfortunately, classic arcade flair and humor-filled story and loading screens can only carry a game so far. Old Time Hockey is definitely trying to fill a spot that hockey-fan gamers know exists, but the dragging controls and other in-game inconsistencies leave it far from the mark.
All in all, I can’t fault Bard’s Gold for any real technical shortcoming. That said, its simplistic approach has little to offer that you won’t find in dozens of other titles, many of which include that something extra that makes them stand out.
All in all, Monumental isn't necessarily a bad game. I'm not about to mark it down for the intense difficulty of its puzzles, though this may be an issue for many gamers in itself.
All told, Bloxitivity is a pretty cool level designer that's hindered by the strange and difficult in-game controls and experience. If you're the patient type and willing to work through the awkward play, the designing and sharing of your own levels is fantastic.
Fans of Hatoful Boyfriend are still likely to find some fun, emotional moments tucked away in Holiday Star. If you haven't played the original and aren't a die-hard fan of visual novels, though, I can't say this is where you should break in.
In the end, Roving Rogue makes a bit of a splash with its interesting means of storytelling, but that's about it. From the frustrating controls to the uninspired level design, the rest of the game falls pretty flat.
Ultimately, Guards embraces a design so simplistic that it feels as though it’s falling short of itself. The gameplay can be fun and challenging, but it also falls into a rut pretty quickly.
Despite the fact that Red Game likely works better in its original mobile form, it still offers some fun. The frustration may require some patience to overcome if you want to break through all 60 of the game's artistically-presented levels, it may well still live up to the $4.
As far as a final verdict, I'm still a bit on the fence. Some difference between characters would go a long way, but the pace and design of the game make it a blast to play.