Conor McMahon


44 games reviewed
65.3 average score
70 median score
27.3% of games recommended
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Jan 30, 2018

Oh...Sir! The Hollywood Roast expands slightly on the original title, but for every minor improvement it makes, it stumbles over a list of missed opportunities, poorly-handled references, and a script that really could have used a few more rewrites. One-on-one verbal battles are still fun enough for the first hour or so, but beyond that it gets repetitious and even downright intolerable. We don't really recommend either title, but if you had to pick one then we'd recommend the original over this tasteless B-movie.

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Apr 22, 2016

A grim example of a sequel that doesn't do enough to improve on the flaws of the original, Witch & Hero 2 mirrors far more than it should without bringing anything truly exciting to the table. Controlling two characters at once is an interesting challenge at first, but the game feels so creatively bankrupt that it becomes difficult to remain focused in anything other than small doses. If it really seems like something you'd enjoy then we could perhaps recommend it as a very simple time waster at a low price, but even in that category there are better options to be found on the eShop.

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Nov 6, 2014

Even through mimicking XCOM's tactical gameplay and utilizing the setting of the popular TNT series as a reference point for the campaign, Falling Skies: The Game feels about ten years too late to impress. Currently, there's nothing else that delivers a tactical shooter of this kind on Wii U, which is something of a selling point. Unfortunately what it delivers is a bland, watered-down version of the genre that even hardcore fans will probably want to stay away from.

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Mar 8, 2017

Mario Sports Superstars straddles that unfortunate line of mediocrity that makes it difficult to actually score. It's certainly not a bad game, as it has plenty of variety and content to offer with a robust multiplayer mode for anyone that wants all their Mario sports in one convenient package, but we'd struggle to call it a good game either. It merely exists; sitting uncomfortably in a space that Mario and Sonic at the Olympic Games has been eyeing up for years now.By offering five games in one it fails to offer a definitive version of anything, and even a pretty decent take on horse racing isn't worth the price of admission unless you're planning on really diving into the other sports as well. As a multiplayer title it could be fun to climb the ranks online, but as a single player experience it's totally functional yet painfully lifeless. It's laid out the groundwork, but Sports Superstars just needs to take a few more risks.

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Feb 8, 2017

What's frustrating about Toby: The Secret Mine is that it feels like it's actually trying to offer more than the sum of its parts, but just doesn't quite pull it off. It feels too bogged down in its inspirations to present any exciting ideas of its own, and while it's visually stunning at times, even this apes off superior titles that came before. Some challenging platforming and decent puzzles make it one to consider if you're looking to give your Wii U one last Nindie hurrah, but otherwise we'd recommend waiting on a digital sale before diving into this dark adventure.

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Jan 29, 2018

Oh...Sir! The Insult Simulator is a pretty silly experience, even when it doesn't mean to be. The concept of choosing words and phrases to form an insult out of is clever enough in isolation, but the novelty wears off pretty quickly once you've played through a couple of matches. Any kind of strategy or technique is hampered by some iffy rules on point-scoring, so the online multiplayer - while a welcome addition - is dragged down by that same awkward repetition, whether your opponent is human or AI. For what it's worth, there's maybe an hour or so of decent fun here if you don't mind your insults making very little actual sense, and the price is just about in line with that. Not to be insulting, but it feels like maybe this game could have used a little more work, and its mother was a louse-ridden socialite who married an ambidextrous vole.

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Aug 12, 2016

Power Disc Slam is a game that almost gets everything right, but is held back by some core issues that permeate the entire experience. It needed to be fast, responsive and fun above all else, but while it might have some strategic depth and a wealth of content, it lacks any kind of identity or style. This isn't only a letdown in its own right, but is the risk you run when acting as a spiritual sequel to a madcap cult classic like Windjammers. It feels clunky and lifeless by comparison, but there's a serviceable game to be found here beneath a layer of modest graphics and awkward controls.

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Jun 6, 2016

Run Run and Die may look deceptively cute, but with a title like that we suppose we've only got ourselves to blame for underestimating its difficulty. It doles out death by the bucket-load, but its major flaw is that it rarely makes it feel like the player's fault. The windows of timing are too narrow, the camera angles work against you, obstacles pop up out of nowhere and it all piles up into an extremely frustrating experience with little else to show for it. It's cheap, fast, and designed to make you angry. Sounds fun? Well, it's your funeral...

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5 / 10 - Star Sky 2
May 3, 2016

A lot of the enjoyment is still left up to the player and their expectations, with little inherent substance to grab and keep direct hold of your attention for long. It's a difficult experience to pin a score on for this reason, but despite the improvements, we're still left wanting something more from any future installments.

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5 / 10 - Lost Reavers
May 18, 2016

Lost Reavers is bitterly frustrating. Not awful, not unplayable, but frustrating. There's a great idea in here somewhere - at times it even manages to shine through - but there's far too much awkward padding and grinding repetition without the depth of gameplay that keeps players coming back for more. The best thing about it may well be that it's free to download right now on the eShop, so there's every reason to give it a try and maybe even get a few friends together into a group. It's worth a shot, but we can't be the only ones who see the potential here yet mourn the lifeless end result.

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It's not a bad game, nor is it a particularly good one; there's still some potential here, it just needs a proper jolt before the party really gets started. Maybe in 2020, eh?

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Mercenary Kings: Reloaded takes some serious steps to breathe new life into the gun-toting, fast-paced arcade shooter, resetting your expectations by adding RPG elements such as weapon crafting and loot drops into the mix. It's ambitious, but also sorely repetitious, lacking in mission variety and the kind of enemy AI needed to make the grind feel worthwhile.

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Oct 19, 2017

88 Heroes: 98 Heroes Edition took on the gargantuan challenge of cramming 98 playable characters into a single game, and while we commend the attempt the results have been a little shy of heroic. There's so much diversity to the size, shape, and moveset of each hero, that it comes at the cost of a more tightly designed set of levels and challenges. There's a lot of personality to every aspect of its presentation, and the heroes themselves are fantastic fun to mess around with, so it's just a shame that it falls a little short overall. If you're looking for something thoroughly silly and don't mind it being a short lived experience, then this is almost gr8, but don't expect much in the way of replayability m8.

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Brave Dungeon + Dark Witch Story:COMBAT is an uneven package. Stripped bare of any superfluous elements, one game presents a decent dungeon crawl while the other relies far too much on luck to make it feel worthwhile. For anyone who enjoys the grind of turn-based combat, un-tethered to any arbitrary plot, then there's certainly enough here to justify the budget price, and the additional card game can be viewed as a bonus distraction or mini-game. If the basic mechanics hook you in then there's hours of snappy gameplay to enjoy, but the sheer repetition will potentially turn away anyone still on the fence.

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Lichtspeer is mechanically simple but stylistically demented. Set in a world that throws more neon at you than a dodgy warehouse rave, its arcade style gameplay is certainly repetitive, but satisfying enough to keep your interest for a while with the solid spear-hurling gameplay at its core. The addition of co-op multiplayer is well implemented, both enjoyable in its own right and extremely easy to jump in or out of. It's a short, repetitious experience, well-suited to the Switch's portable nature, but its occasionally unfair difficulty is used to pad the game out. Additional content and a bit more variety would make this über compelling, but it's still a good time so long as you keep an eye on your blood pressure.

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6 / 10 - Spellspire
Nov 29, 2017

Spellspire is simple, unique, and will make you feel like your English skills are on par with a 10-year old. The fun blend of word puzzle and fantasy adventure is enough to flesh out hours of content, and the snappy interface makes it easy to jump in for a few floors of spellbinding action. Longer play sessions wear a bit thin due to the need to grind, and the inconsistent difficulty makes progression feel less satisfying than it really should. It's not out to impress with its story or visuals, but if you want something quick and easy to play in handheld mode then it's a pretty solid choice. At its current price we'd only really recommend it to players who enjoy word games in general, and maybe keep a dictionary close to hand...

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Blasting Agent: Ultimate Edition is like a little trip back in time to when graphics were blocky, gameplay was simple and story was almost non-existent in video games. It's got the look of a retro game, the feel of a retro game, and due to its repetitious nature, some of the shortcomings of the era as well. Without any particularly interesting mechanics or set-pieces to mix things up mid-game, it has to rely on its admittedly solid foundation of run & gun gameplay, which wasn't quite enough to consistently hold our attention throughout. That being said, what's there is still an enjoyable romp in its own right, and well worth checking out for fans of the genre.

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May 31, 2016

Having been ported from mobile devices, Dan McFox: Head Hunter is understandably simple, straightforward, and best suited to shorter play sessions, but there's fun to be had just as long as you like the core concept. Using an expanded version of 'Guess Who?' to hunt down wacky criminals is a suitably light-hearted way to pass a few moments, with online leaderboards and SpotPass challenges bulking things up a little with a competitive slant. What you see is pretty much what you get, so as long as you aren't expecting a real spy thriller then the price is just about right on this one.

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6 / 10 - Dreamals
Mar 31, 2016

We'd almost want to recommend Dreamals on the concept of three adorable, bickering animals alone, but unfortunately the waking world didn't quite live up to expectation. Once the initial burst of cutesy charm wears off it's still a decently satisfying puzzler with a steady difficulty curve that starts off tough and slowly implements new mechanics as you progress. There isn't enough within the story or characters to keep the player interested beyond that however, so make sure you're up for a challenge and want a simple little distraction before diving in.

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Jul 28, 2014

With Super Toy Cars, you either embrace the weird physics and accept that this is a cheap, silly experience, or you don't. Adopting the former mentality will net you a fun ride at a decent price, and though there are definitely far better racers on Wii U, the nostalgic may want to open the toy-box one more time. Boosted by an in-game track editor, it's a solid chunk of content that will amuse if nothing else.

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