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Sea of Thieves on PS5 is another great way to play a good multiplayer game. There's a lot more content now than at launch, with tons of things to do either solo or with a crew. With cross-play and save, a wealth of convenience options, and even more coming down the pirate pipeline, this may be the perfect time to brave the Sea of Thieves.
Even though Another Crab's Treasure doesn't break the mold of your typical Souls-like game, it's a charming one thanks to its funny and not-so-serious mood. The hilarious yet practical accessibility features along with a colorful cast of characters make this one of the best indie Souls-likes to date. Who knew that one of my favorite indie games of this year would involve a hermit crab setting off on a deep sea adventure to take back his shell?
While not every gambit succeeds, Eiyuden Chronicle: Hundred Heroes delivers us the spiritual successor we all dared to hope for, but never expected to get. While things like the War Mode and some balance issues and bugs will require additional attention, there's a great JRPG here worth playing.
The Rising Tide may not offer anything new or novel to Final Fantasy XVI, but it does continue its streak of incredibly polished and fun gameplay. The story is a nice cherry on top of the main adventure, and the Karios Gate mode will keep you coming back for more.
SaGa Emerald Beyond is a fun experience with new mechanics and many ways to play. With five different characters with their own stories, it's a fun time to run around fighting a flurry of monsters, demons, and more. While things might get a bit repetitive at times, many will find it a blast trying out the different formations, United Attacks, and more.
Despite not vibing too well with the demo, we were utterly in love with Stellar Blade by the time the credits rolled. Shift Up has done a tremendous job with their first triple A project and sets a high bar for modern action role playing games. There are some pacing issues, and the narrative's delivery stumbles, but the game as a whole is near perfect: the themes, the visuals, the music, the combat, the exploration, the world, and the technical performance. A modern masterpiece.
Sand Land is not just another adventure, it's a thrilling journey through the creative landscapes of Toriyama's imagination. It's an oasis of content ready to be explored form one grain of sand to the next. With Beelzebub leading the charge, this game promises a haven of juicy content and vibrant character development amidst the dry, vacant desert setting. All I want to say is that fans should eagerly anticipate the release, it's clear that Toriyama's legacy continues to captivate audiences that will draw you into worlds where even deserts are brimming with life. So, grab your favorite juice and prepare for an RPG experience that'll leave you parched for more!
Phantom Fury is an unapologetic boomer-shooter that can definitely talk the talk, but fails to walk the same walk that its inspirations did some 25 years ago. Countless technical problems, obscure level design, and a sad excuse for a story unfortunately make what could have been a good game a middling one.
TMNT: Wrath of the Mutants puts you on a roller coaster ride through the world of the 2012 cartoon. The ride proves amusing, but digging any deeper into its game design reveals the game to be a rather sloppy bout of sewer surfin'.
Sucker for Love: Date to Die For is a surprisingly heartfelt, wholesome dating sim between a girl from a small town and a goat from beyond the stars. The comedy takes a backseat here in favor of some very tense horror and incredibly cute romance, though there are still jokes and gags a plenty. It's a short and sweet experience that will shock you, terrify you, and warm your heart.
Freedom Planet 2 suffers from many of the same problems that plagued the original game, with the additional problem of having way too much combat, but remains a delightful speed platformer at its core and is worth running through for any fans of the genre.
Tales of Kenzera: ZAU rests on a solid foundation, yet prioritizes its narrative at the expense of its game design. Rather than allowing its gameplay and narrative to support each other, it discards some of the medium's unique strengths for a competent if bland experience that fails to give full weight to its subject matter.
Providing a short but semi-sweet experience, Buckshot Roulette ups the stakes and the fire power of Russian roulette. While the opportunities for deeper strategies often become muddled by the core mechanic of luck, there are still some worthwhile white-knuckled moments that will test your mettle.
Whether you're a fan of Fallout or Magic: The Gathering I think there is something for you to love with these four decks. For the experienced players, there are new mechanics that are powerful and interesting. For Fallout fans there's some of the most amazing Fallout artwork I've ever seen. I truly appreciate the care Wizards takes with their Universes Beyond products and I hope this continues. Despite the decks having a few design hiccups, they are fun to play and I personally love them as a pod being played together. Overall, I absolutely recommend these decks for any fan of Fallout or Magic: The Gathering.
Transcending the line between video game and interactive art piece, Harold Halibut explores the meaning of home on an isolated alien water world. While some pacing issues exist within the larger story, the handcrafted visuals that consistently charm alongside an extravagant cast make this a treat for fans of narrative adventures.
My Next Life as a Villainess: All Routes Lead to Doom! -Pirates of the Disturbance- feels like a few episodes of the anime put together into a well made visual novel package. The writing can feel clunky, but the charm of the characters shines through. Fans of the show, manga, or light novel will find something to like here, and otome game fans will find a game with a ton of options and robust ease of play.
This highly addicting definitive edition of The Last Case of Benedict Fox was a blast to explore! The improvements to existing game mechanics as well as the additions of new story content, puzzles, and the arena complete the package, resulting in one of the best Metroidvanias I've played to date.
Jimmy and the Pulsating Mass is a gift. Its at first simplistic presentation belies a work of thought, care, and empathy. It satisfies those looking for quality in exploration, combat, and writing, while tying all elements together to focus the experience on communicating its message.
Despite Parry Nightmare's short runtime, it makes the most of every action-packed second by flawlessly combining addictive, high-tempo, parry-based combat and attention-grabbing visual storytelling baked directly into the enemies' sprite art and level design.
Anglerfish feels like it caters to a very specific patron and ends up poisoning the rest. The strange environments and peculiar denizens within the Anglerfish bar are a high note, but one that becomes drowned out by the frustrating design of its gameplay elements. After each death the game beckoned for another round, but I ultimately left feeling hungover.