PC Invasion
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Tower Princess is a 3D rogue-lite inspired by some of the best in the genre, and teaches you how they can be done quite poorly.
Dull and clunky, this is one hell of a weak, uninspired action game that's plagued with poor design choices and technical issues.
Sanity of Morris will test your sanity with buggy enemies and an inane plot that doesn't make sense. A lot of it doesn't make sense.
Bad graphics, bad gameplay, bad design, bad everything. Wait, no. Solid voice acting. Almost flubbed that. Stay away from this one.
Tamarin has a very cute protagonist and an interconnected world to explore but the gameplay and level design are extremely poor across the board.
Alone in the Dark tempts you with some great ideas but inevitably provides no substance. Couple that with less than stellar gameplay and a hunger to tell a better story, I left Derceto Manor feeling unimpressed, frustrated, and ultimately dejected by the sum of its parts
Instead of a "gritty pirate game," Skull and Bones is a looter shooter on the high seas that keeps stepping on its own toes. I hope future seasons will transform it into a game that's good for more than novelty ship battles.
Unimpressive build variety, strange and tedious resource collecting, and the lack of meaningful and fun progression make Wizard with a Gun a disappointment. Ultimately, Wizard with a Gun has a really great concept and some great ideas, but it fumbles the execution.
If you're searching for a game to play with friends, Remnant 2 can provide an entertaining experience, but you should consider other options if you want a game to play alone. Although the graphics and storyline may not be awe-inspiring, the dynamic generation feature turns Remnant 2 into a game you and your friends can enjoy for an extended period, resulting in one of the most replayable games of the year. Still, I was disappointed with the long-awaited sequel due to frustrating character mechanics, outdated visuals, and lack of a compelling story to connect with.
Redfall is an initially compelling game, but once it bears its teeth the sheer lack of quality propped up by unfinished ideas is abundantly clear.
Regardless of the strong art direction, voice acting, and dialogue, Romancelvania can't overcome its failings in most other aspects regarding gameplay.
There are some good ideas in play here, but Food Truck Simulator gets many of its basic elements wrong to the point where the game becomes a repetitive pain to play.
Clunky combat, boring progression, threadbare plot, unrewarding exploration, and a laughably bad healing mechanic. All of these lead to a soulless Souls-like that is Dolmen.
Tape: Unveil the Memories has compelling elements, but they're overshadowed by some truly bad mechanics and dull monster encounters.
Unfinished, buggy, and broken, Icarus should not have released at this stage. With mind-numbing repetition and baffling design decisions, it's a survival game that's more frustrating than challenging.
Right now, I just want to escape from thinking about this game again.
Bland, boring, repetitive, tedious, and totally forgettable, Werewolf: The Apocalypse - Earthblood is a game that should go back to the doghouse.
More often than not, What Happened is a better sight-seeing trip than it is an exploration of anxiety and depression.
Hellpoint tries to incorporate familiar concepts you've seen from more popular action titles such as the Souls series. Unfortunately, it also adds various ideas that turn it into a jumbled mess. Combined with cryptic presentation of information, confusing level layouts, clunky combat, and abysmally bad platforming mechanics, it's one game that you'll say "Oh, hell no" to.
Maid of Sker has very strong visuals and the hotel itself is well designed. But everything else, from its gameplay systems to its progression and foes, is so weak and ill-considered that I can't imagine most people enjoying what little it has to offer.