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This War of Mine conveys some horrific truths about civilian life during warfare, and it does so in a way that only video games can accomplish.
The Last Tinker looks like claymation, plays like a simple platformer, and is perfect to enjoy with the family (or by yourself).
Endless Legend makes a few notable tweaks to the 4X genre and steals Civilization's lunch money in the process.
Starpoint Gemini 2 is sort of like a modern version of Freelancer, but the galaxy's looking pretty lifeless these days.
[I]t's a demo, boxed up and sold as a stand-alone game. You'll have to decide what that's worth to you.
Gat Out of Hell is a hell of a lot of fun. The flight mechanics are fantastic, the new arsenal of weapons is as creative as any other Saints Row title's, and the game basically fixes all the problems I had with Saints Row IV as an open-world game. It's a bite-sized portion to hold you over until the inevitable (and larger) Saints Row V.
Resident Evil HD is a great remake, provided you contain the nostalgia to enjoy it.
Nearly impossible to purchase for over a decade, you can now play Grim Fandango and understand why it's one of the best adventure games ever made.
For now, if you like that whole quirky indie scene—Juno, 500 Days of Summer, Away We Go, et cetera—you'll probably enjoy this. Or if you're just a fan of Telltale games like The Walking Dead or The Wolf Among Us and want something Telltale-esque, but less fantastical.
With a bit more narrative care, Dying Light could've been a classic of a zombie game. Instead, it's merely a few steps in the right direction.
Evolve creates a spectacular first impression that grows dimmer over time. Once the novelty of its asymmetrical multiplayer wears off, you're left noticing all the areas where its ambitions aren't quite met by reality.
Good news: The latest Total War game is better than Rome II at launch. But that doesn't mean it's perfect.
The Book of Unwritten Tales 2 is a reminder that while Telltale may have usurped the adventure genre, great traditional point-and-clicks can still be made.
Homeworld is just as revolutionary in 2015 as it was in 1999—and now it looks great too.
Cities: Skylines somehow lives up to the unfair expectations heaped upon it, presenting one of the best city builders in years.
Starships condenses Sid Meier's knack for turn-based strategy into a short, two-to-five hour burst of board game-esque tactics that's as satisfying as it is approachable.
To its credit, Hotline Miami 2 isn't just "more of the same." But that's also its biggest problem.
if you go into this wanting a Battlefield game? I guarantee you're probably going to come away disappointed. A shooter, this is not, and if you try to play it as a shooter you're going to find a pretty short, boring campaign.
Obsidian has a reputation for crafting fantastic RPGs, and deservedly so. Pillars of Eternity is, as far as I'm concerned, Obsidian at its best ever.
Here's a comparison for Assassin's Creed fans: Rogue is basically the Revelations of the Assassin's Creed III era, and that's okay!