So, if you like lateral thinking, great [branching] storytelling and excellent voice-acting, and can look past a drab, repetitive sheen that is less gameplay heavy and more set-dressing, you’ll still find a gem in this H.P. Lovecraft love letter to the sea, left in an old bottle to wash up on your shore.
With several quality of life and mechanic upgrades from SpellForce 3, Soul Harvest is an enjoyable experience that scratches both the RPG and RTS itch. A blend that still feels unique to this series, and one that continues to impress all these years later.
Shotguns sound like small calibre rifles, grenades and C4 detonate with the force of a small firecracker, and the heavy machine gun sounds like someone spilled a box of tic-tacs on a wooden floor. They get the job done; multitudes are massacred, the world is a safer place, etc etc, but without decent sound effects to back up the zombie slaying it's about as satisfying as watching a Michael Bay movie on an iPhone.