Gamer Escape
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Is this game worth checking out? Absolutely. Is it worth the $59.99 price point? No, especially when you consider how much Square Enix charged for previous remastered titles which had multiple games in the box.
The base they’re working on is so shallow that I can’t say for sure whether it’d be a good game if they did everything I asked for. In the end, all I can say is maybe make sure you’ve got more of a game before you throw it out onto the store.
Sonar Beat feels like a throwaway mobile game (which I guess you can say it is, since it’s on iOS and Android as well) that was ported half-heartedly to PC for some inexplicable reason. The game is running only $2.49 at the time of writing, but if you have to subject yourself to this game’s music, use that money on the mobile versions. Avoid the Steam release at all costs.
Aside from the inital five minutes of gameplay proving interesting, and even then only if you’re playing the VR version, Stage Presence is a hard pass. The only thing keeping the score from bottoming out is that the game functions most of the time.
It says a lot that the best way to experience this game is grabbing its original cartridge and plunging it into a Sega Genesis/Mega Drive rather than buying it digitally on PS4 or Switch, and the price for this experience is almost humorous given its release proximity with Gleylancer. One would hope this monumental shortcoming can be fixed with a patch, but as it stands, this port of Panorama Cotton—a blast of a game in its original form—is a nonstarter.
At its core, it has a plot they seem to be trying to do something original with, and a combat system that makes blocking more engaging. They could have done so much more, but at the end of the day I cannot recommend getting this.
I know some people put a lot of work into this and they may even be proud of it, but the simple truth of the matter is I did not have fun. I didn’t even feel the satisfaction of overcoming a challenge.
I’ll be honest, this doesn’t feel like something that should have been released yet. It feels more like an early build of a game still in development. The visuals need some polish, combat needs larger hit detection for melee and dodging…it really needs a lot more love.
Solar Panic: Utter Distress feels like it wants to be The Stanley Parable for the Rick and Morty generation but it comes across more as a desperate attempt to get a laugh no matter how random and ridiculous you need to get.
If you want to play a non-serious “simulator,” go play Goat Simulator. As crazy as that game is, you can actually get some entertainment out of it, and it somehow comes closer to simulating what being a goat might be like than this game comes to actually simulating speaking.
Sometimes the whole is greater than the sum of its parts, bugs or shoddy graphics be damned. But not this time. SGWC is a mess from top to bottom, and even its moments of enjoyment are not worth the head-spinning number of missteps.
Unfortunately in the end I just can’t recommend this. It’s beautiful, and with a bit more polish I would call it a fine way to experience a classic tale. As it stands at the moment, though, the bugs are an active detriment and the actual gameplay, the stuff that differentiates this from just reading a book or watching a movie, feel like they detract from the story more than add to it.
First, you’re paying $10 for a story you can finish in a couple hours or less[...]making it a terrible value proposition in my eyes. Second, even if you’re of the mind to see that as worthwhile, you’re buying a mediocre-at-best incomplete experience that, in all likelihood, will remain incomplete indefinitely.
Ultimately, BDSM isn’t very good when it comes to the actual gameplay to start with. It’d be a not tremendously good game even if it was exploring stuff like themes and meaning with some actual depth. But when you get into the “parody” aspect that’s really just a thin veneer to defend against people calling out the content, it slips hard into the territory of just not being worth your time.
Look, I know many gamers like fanservice titles. I enjoy my fair share as well. However, if you’re not going to give me a well-written story or solid gameplay to go with it, then I might as well go watch some ecchi anime or just straight-up porn. Gun Gun Pixies offers little aside from its admittedly attractive (and very over the top) fanservice, and as a game, it really just isn’t worth anyone’s time.
The characters offer nothing to care for or get attached to and the plot’s pacing is an absolute mess, wrapping up without answering the majority of its own questions. The visual presentation is much the same, an interesting experiment that ends up being an eyesore.
Senran Kagura Reflexions is really nothing more than a sexed-up HD Rumble tech demo that will most likely leave you feeling more awkward than satisfied upon completion.
A psychological thriller with stealth seemed right up my alley, which made it all the more disappointing that it wound up primarily a mediocre cover-based shooter. But hey, my achievement progress for the game is at 69%, and it’s going to stay that way. Nice.
You know what? I’ll say it straight up – Tokyo Tattoo Girls is one of the worst games I’ve played so far this year. NIS America has brought us some absolutely amazing games in this latter half of 2017[...]and I truly have to wonder why they even optioned this game for a localization.
At the end of the day, Original Journey takes a solid concept of a shooter with a unique art style that sends you through progressively harder gauntlets with the gamble to proceed or head back to the start and bank your earnings, and mars it with a number of poor design decisions.