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245 games reviewed
73.5 average score
80 median score
63.7% of games recommended
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8 / 10.0 - SnowRunner
May 11, 2020

It’s hard not to say that SnowRunner is the sequel to MudRunner. But one can argue that it is also a more gamified and less authorial piece. It feels better to play in the long run, but it lacks the feeling of discovery the previous one had. If anything, the games complement each other. If you do plan on getting it, make sure to grab MudRunner too, even if only for its vibrant mod community.

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May 11, 2020

Someday You’ll Return overreliance on guilt instead of the already established myths about the region – and frequently referenced – but also makes it a lesser, more predictable game. It’s an indie game trying to stand the shoulders of giants. But as it often happens. The “AAA” industry might provide great visuals but lacks creativity.

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6.5 / 10.0 - Dread Nautical
Apr 30, 2020

Dread Nautical lacks what most roguelikes offer: challenge. When it’s not wasting your time with long encounters, it is by forcing into you a false sense of progress with its base building mechanics. A big letdown after Operencia.

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5 / 10.0 - One Step From Eden
Apr 28, 2020

One Step from Eden’s homage to Mega Man Battle Network falls short due to its chaotic pacing and often confusing deck building mechanics. The plethora of mods on PC mitigate a lot of that but do keep in mind if you plan on playing on other platforms that lack mod support.

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8.5 / 10.0 - STATIONflow
Apr 22, 2020

Even if it lacks a more deeper mission system, STATIONflow shines through its fantastic simulation of an every day life commute, how signals and passengers interact with each other and how a station comes to life – and even becomes chaotic

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Apr 8, 2020

Marginal improvements over its previous entry puts Ride on the Edge 2 in a tight spot. It’s needlessly grindy and still lacks focus on whether it wants to focus on a more simulation-oriented audience or a more arcade-like experience. Sadly, with Isle of Man TT cancelled, this might be the best thing this year.

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10 / 10.0 - Exit the Gungeon
Apr 1, 2020

Singlecore and Dodge Rol goes one step further to break the barriers of what is or what isn’t considered a roguelike / lite. And, while Exit the Gungeon might feel a little cramped at times, it packs as much punch and excitement as Enter the Gungeon.

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“A World Betrayed” has its flaws, such Sun Ce’s campaign being much less engaging than Lü Bu’s. Nevertheless, Creative Assembly shifting the focus less on rivalry and more on expansionism is a good reminder that no great person is able to achieve victory both in and out of the battlefield on their own. A must for Three Kingdoms fans.

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Mar 17, 2020

Romance of the Three Kingdoms always had a big issue with its convoluted interface, but XIV – instead of improving it – strips almost every aspect that made both XI, XII and XIII such gems. What is left is a soulless corpse with very few noteworthy aspects. It’s surely a good base to build upon, but not something worth playing right now.

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6 / 10.0 - Taur
Mar 16, 2020

If it wasn’t for its repetitive maps and over reliance on RNG for its research tree, Taur would’ve been one of the most innovative and enjoyable last stand / tower defense game I have played in years. As it stands, is still an enjoyable experience, although a bit too grindy.

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