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A metroidvania mixed with a bit of soulsvania that doesn't know what it wants to be and tries a bit of everything, without really succeeding in any particular aspect.
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Black Legend isn't capable of living up to its interesting premise and quickly becomes a repetitive slog through similar combat encounters. It lacks the complexity other tactical RPGs possess, it doesn't offer meaningful exploration or choices and its writing is generally quite bland. The concept is intriguing enough but it needed a stronger game around it.
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There is talent in Brian and his team, but all the energy is put to one end, without a precise goal or a well-defined direction.
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Similar in terms of structure to your typical Pokémon game, yet with less-than-interesting plot and a not very clever combat system.
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Similar to Super Smash Bros. but much more easier and with a very simplistic fighting system.
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Tennis World Tour is simply a game not yet ready to go out on the market and it still really has too many gaps, flaws and uncertainties.
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While the premises were good enough, Extinction fails to take a few step further. Every giant slayed in the game feels exactly the same as the one you met before - and there is not much else to do in the game.
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The Inpatient is perhaps the first big disappointment of this 2018, at least for VR enthusiasts. Great graphics and sound, but everything else leaves something to be desired.
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A racing game that loses its strengths and motivations in the transition from mobile to Switch.
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Some tense and creepy moments cannot make The Dephts an experience worthy of praise.
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Ouch! The remastered PaRappa is not the one you remember from the Psx heyday. Serious lag issues and a primitive game system irreparably harm the game.
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We didn't actually need Syberia 3: a senseless tryout for bringing a perfectly closed serie back in the spotlight. Syberia 3, with its mediocre (disappointing) narration and its poor technical design, should have remained Microïds' secret wish.
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Fat Princess Advenures is a nice, little and... boring experience. The real problem, here, is the shallow combat system.
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Russia closes the Chronicles trilogy in worst possbile way, with a frustrating, broken game.
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The Settlers: New Allies tries to reinvent the series, simplifying its city-builders core mechanics to make room for newcomers more familiar with the RTS genre. Unfortunately, the final shape is a game that struggles to find its identity and that isn't really convincing neither as an RTS nor as a city-builder.
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The return of this beloved series is marred by repetitive gameplay, imprecise controls and wreak graphics.
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Boring level design, inaccurate controls and a frustrating camera make Super Lucky's Tale a below average platform game.
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Bravo Team has many limits: it contains few good ideas and a lot of problems. A game with no personality.
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Graven had some problems during its early access periodo and sadly the 1.0 version doesn't solve all of them, nor does it make it a really compelling game.
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A horror role-playing game commendable for its inspirations and aesthetics, much less for everything else.
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