If Naughty Dog’s singular vision won’t please everyone, the end result is at least an astonishing display of technical game-craft and cinematic storytelling. A masterpiece, if certainly one not for all tastes – and perhaps not even for all those who loved the original.
Rarely do games feel as singularly visionary as God of War; this is a rarest of AAA games with no whiff of publisher interference or executive meddling whatsoever. Almost entirely fat-free while still serving up literally dozens of hours of worthwhile, value-filled entertainment, that it does this alongside an unexpectedly visceral and emotionally involving story makes it an elite, towering accomplishment that a sequel nevertheless has the potential to build and improve upon.
Slight disappointments aside, Metro Exodus is a fitting continuation of Artyom’s onward journey through the remains of a post-nuclear world. It’s a grim, yet beautiful, mix of open world and linear first person shooting that isn’t afraid to throw challenges at you from beginning to end.
There are sure to be passionate debates about where exactly Yakuza 6 lies in the grand pantheon of Sega’s titanic franchise, but with its smash-mouth combat, surprisingly engrossing story and wealth of wacky content, it is nothing if not another towering entry.
The Division 2 keeps an impressive number of plates spinning while skirting clear of the soulless live-service void. It isn’t perfect by any means, but Massive has done a remarkable job of making a potentially messy experience feel uncommonly holistic.