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All of that has been done away with, replaced by a nauseating terrine of pointless progression mechanics, baffling interface decisions, and clunky controls, fermented in a formaldehyde cocktail of technical issues. This game is agonizingly bad.
By the end of Devil's Hunt, I was left disappointed in the game, but really interested in the studio. I wouldn't recommend Devil's Hunt to anyone - the gameplay is not fun, the story is decent, but the acting and delivery is messy, and the performance is an issue. The game looks alright, but you can get that from a YouTube video, no need to spend money on this. However, I would recommend that you keep an eye on Layopi Games. With a bigger budget and more time, they have the potential to churn out something special.
The Sinking City feels like a deliberate failure. There's no sign of a struggle to overcome the challenges of game design and the game fails to innovate or feel unique. Trodding through this rotten world, which is wrought with imperfections, ravaged by age-old bugs and an atmosphere that fails to convey the horror it aims for. The Sinking City fails to look Call of Cthulhu in the eye, let alone match Lovecraft's tales of fear and madness.
While “Ghosts ‘n Goblins Resurrection” doesn’t quite live up to the series’ peaks, it offers enough of a brutal, satisfying challenge to honor the “Ghosts ‘n Goblins” name.
Dirt 5 is a solid arcade experience filled with fun moments that is unfortunately held back by it's technical issues in its current state.
Watch Dogs: Legion's carefully crafted simulation of London, along with the creative set of tools it provides the player to navigate that world, make this gloomy future worth visiting.
For such a young studio, still finding its way in 2020’s complex gaming landscape, “Raji” is a strong foundation to build on.
Ghost of Tsushima is an enjoyable but muddled experience: its strong gameplay fundamentals are hampered by a lack of originality and weak storytelling.
Planet Zoo is a highly ambitious venture. It is very fun but it has its downsides like any other simulation game. Some of the systems prohibit a simple, fun experience, others are minor issues that can be fixed easily. But the fact that they haven't been fixed yet is infuriating. It is gorgeous when it comes to looks but most of the part, it overcomplicates itself with pointless systems. The terrible optimization somewhat adds to the negative feeling and that is what ruins it for me.
For all of the delightful combat, fun puzzles, and great narrative moments, Fallen Order is still marred by derivative action, frustrating navigation, and technical issues that prevent it from taking its place alongside Jedi Outcast and Knights of the Old Republic as one of the all-time great Star Wars games.
Despite having a decent story-line and a well-structured choice system, Man of Medan is a typical narrative experience ruined by a medley of messy controls. It does not present you with any moral dilemma, however, it may bring about horrifying premonitions. Therefore, one must tread carefully on uncharted territory and ponder whether probing deeper will have any inadvertent consequences.
The future of this legendary developer remains a question for another day, but its followers shouldn’t be so quick to write off this new franchise. This Anthem may not be a perfect song, but it has a lot of promise.
This game is not altogether a disappointment. It has its moments and even though it is lacking in several aspects, there is something sublime about it which makes me want to play it every now and then.
Call of Cthulhu, in spite of its drawbacks, accomplishes a lot and in its wake, celebrates the inception of a dilapidated world that has fallen in despair, hopelessness and delirium.
Despite all its flaws, A Way Out lives on as one of the most amusing games I’ve experienced till date. Playing with a buddy helps minimize boredom and while you are at it you can just joke around with the absurdities that the game puts before you or just chat casually like old friends do.
The game does a lot of things really well but it goes completely downhill in some other aspects. What I see is a game with tremendous potential being plagued by choices made under poor judgement.
Ghost of Tsushima: Director’s Cut on the PS5 is THE best way to experience this game. Iki Island offers roughly 8-10 hours of content for you to explore and is perfect for those who wanted more Tsushima. However, if you were lukewarm on the base game, then I feel you might not find what you’re looking for here because it’s more of the same. That isn’t a bad thing because that is exactly what I wanted after I originally beat the game. There’s more to explore, more Mythic Tales to uncover, more gorgeous vistas to gaze upon, and most importantly, more foxes to pet AND give belly rubs to.
Life is Strange: True Colors has got a lot of heart, fun and interesting characters, a great soundtrack and it’s trying to spread the message about something the world desperately needs right now. Just a bit of Empathy for each other.
The single-player campaign of Call Of Duty Black Ops Cold War is a modernized return to form and serves as a treat to the fans who used to care about the game’s single-player mode prior to the Advanced Warfare era.
A refreshing Assassin's Creed experience that is a must-play for newer and older fans. With an intriguing plotline, no grind and a world filled with interesting characters, Valhalla's glory is only held back by the engine and technical issues that also plagued its predecessors.