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The intrepid sense of navigating new terrain that this game could have offered is thoroughly undercut by imposing design decisions that ultimately cost the game its heart.
Returnal is a wonderful harmony of encounter design, a visually stunning bullet ballet, and an evocative story.
Biomutant doesn’t do anything well enough to make you care–ultimately its most grievous disappointment.
Strangeland’s cosmic horror take on grief and mental illness creates a compelling story world, despite its flaws.
Essays on Empathy did something better than give me a polished videogame experience. It gave me access to an experience of communal artmaking that I didn’t realise how badly I missed.
It’s a great compilation to play and replay to remind you of the series’ merits, but once you get some distance from it, Village’s design and narrative feel like mere footnotes.
As a remaster, Nier Replicant ver.1.22474487139… represents another kind of second chance, this time for a cult game to find an audience that eluded it the first time around.
Ratchet & Clank: Rift Apart wields PlayStation 5 technology adeptly and push its genre mastery to the limits, but no further.
The narrative flourishes of Backbone are wildly ambitious, and the tonal shifts will butt up hard against expectations set by the opening hours’ clear love for noir-narrative and tropes. It’s a game obsessed with change and transformation, and in a world as damned as this, perhaps that’s the best one can hope for.
Even if Operation: Tango is more a series of puzzles than a traditional stealth game, both my co-op partner and I absolutely felt like secret agents by the end of it – even if we were less James Bond, and more Johnny English.
Chicory: A Colorful Tale has you revitalise a colourless world. But that task comes with more existential dread than you might think.
Overboard! makes being the villain extremely satisfying thanks to its smart logic and highly replayable format with multiple compelling ways to claim dubious riches.
The Great Ace Attorney Chronicles is a high point for the series and a wonderful visual novel in its own right.
No Longer Home toes the line between a commercial and personal project in a way that makes it hard to critically assess. It’s a game that deals with a familiar form of melancholy with a delicate touch, but sometimes, this borders on insubstantial. The narrative, while personal, lacks substantial introspection.
Nintendo's latest game creation tool is defined both by the Switch's limitations and the impressive breadth of creative expression it enables.
The kinetic experience of making your way through hazard-filled temples in Phantom Abyss makes us eager to see what else is still to come.
Psychonauts 2 is bursting with imagination, and that’s the thing that will stick in your mind for a long time.
Twelve Minutes desperately wants to be seen as an edgy, adult thriller. But it mistakes shock value for substance and ultimately has nothing of value to say.
I’ve cried from laughter at least once playing with friends on the network. And I’ve still had an incredible time with Wrestledunk Sports both online and off. I’ll happily continue to long for the day where I can play it with other people in person again.
Lake is careful not to waste your time even as it insists you take all the time you need.