Russ Frushtick


31 games reviewed
70.0 average score
75 median score
46.7% of games recommended
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6.5 / 10.0 - Samurai Gunn
Dec 13, 2013

Samurai Gunn could be a great local multiplayer game with a lot more polish

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8 / 10.0 - Nidhogg
Jan 17, 2014

Nidhogg manages originality in an often tired genre

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Mar 17, 2014

Ground Zeroes feels more like a cash grab than a real follow-up

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6.5 / 10.0 - Trials Fusion
Apr 15, 2014

Every aspect of Fusion feels like a less imaginative experience that coasts rather than strives for something better. There's no question that the core Trials gameplay within Trials Fusion remains fun. But the host of missing features and bad design choices make it a significant step backwards after Evolution and for the franchise.

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5 / 10.0 - CounterSpy
Aug 18, 2014

CounterSpy has two faces. Its presentation, its look and sound, is a victory hard to ignore. But its interactivity is ugly enough to make for an unfortunate pairing when the balance is measured.

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9 / 10.0 - Velocity 2X
Sep 1, 2014

Velocity 2X could have taken the easy route, sticking with proven mechanics for a predictable sequel. Instead, it makes a big bet, adding on-foot gameplay to already-sharp ship gameplay and the entire game is so much stronger for it.

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May 17, 2016

Homefront: The Revolution is doing little more than checking off boxes

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8 / 10.0 - Overwatch
May 27, 2016

Overwatch can be great, but needs friends to back it up

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3 / 10.0 - Umbrella Corps
Jun 23, 2016

A crummy ripoff for Resident Evil fans and newcomers alike

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7.5 / 10.0 - Destiny: Rise of Iron
Sep 30, 2016

Rise of Iron can be something more than run-of-the-mill, if you can get there

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