Aaron Riccio Avatar Image

Aaron Riccio


Favorite Games:
  • Chrono Trigger
  • Virtue's Last Reward
  • The Stanley Parable

236 games reviewed
64.7 average score
70 median score
44.0% of games recommended

Aaron Riccio's Reviews

Aaron Riccio's been arguing over the merits of video games since discovering the merits of 1990's Miracle Piano Teaching System straight through to recent kerfluffles over the value of so-called walking simulators. His sweet spot is the intersection between puzzle, action, and adventure games, though he realistically tries to play just about everything, and is an ardent supporter of any artists attempting to break new ground.

In short, Advanced Warfare advances every single aspect of the already impressive Call of Duty series.

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Nov 13, 2014

The consequences of brash actions are glossed over, and the last three sequences of the game feel redundant, with back-to-back assassinations occurring first at public guillotines and then private dinner parties.

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Nov 18, 2014

It's more interested in showing off just how beautiful (and deep) the multilayered design runs than it is in really elaborating on it

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If there's a single downside, it's that with a cast of over 16 characters, only five of whom can physically be in your party, there's very little reason to play around with your party's composition.

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Dec 1, 2014

For those desiring a more focused approach to gameplay, Far Cry 4 offers a lengthy campaign with over 40 missions.

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Temple of Osiris is best when it remains focused on the action-oriented gameplay, shining brightest in boss battles that combine puzzles and gunplay.

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Feb 11, 2015

The class-based rewards, compendium of achievements, and the adrenaline of capturing and killing a trophy monster makes for a compelling game.

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The game is as punishing and uncompromising as the continental war that it chronicles, and it will school you.

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Mar 26, 2015

A result of the lack of tutorials and handholding is that each bit of incremental, hard-earned progress provides an unparalleled adrenaline rush.

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Apr 20, 2015

Unless a player's favorite part of chess is waiting for their opponent to take their turn, S.T.E.A.M. might just end up wrinkling their brain.

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Experience is earned largely through quests, which highlights the emphasis on thoughtful storytelling over mindless bloodshed.

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May 31, 2015

It's aesthetically crisp and ninja-smooth, but the game all but vanishes from one's mind even while playing it.

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Jun 9, 2015

It lies somewhere between a fully formed game in which wizards learn to chain elements into powerful spells and a low-rent improv show.

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Unsurprisingly, the game runs as well on consoles as its predecessors, and its tried-and-true combat is a clean fit for the MMO format.

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Aug 3, 2015

Even at only three-to-four hours in length, Submerged feels padded.

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As with Dear Esther before it, it offers up an admirable and atmospheric experience that simply isn't all that much fun to play.

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Aug 24, 2015

It lives up to its title, as players will be glued to it all night, exhilaratingly racing to one of the many potential endings.

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Sep 2, 2015

If Tearaway was a diamond in the rough world of Vita gaming, it's an exceedingly polished masterpiece on the PS4.

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An impressive epic, even if it falls several steps shy of the open-world grandeur realized by The Witcher 3: Wild Hunt.

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There are still plenty of thorns, but it manages to address and improve nearly every aspect of the original 1.0 release.

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