Robert N. Adams
- Stardew Valley
- Team Fortress Classic
- Jackal
Robert N. Adams's Reviews
The Bradwell Conspiracy does a fantastic job of creating a compelling world, but it fails to do anything meaningful with it.
Jalopy is a game with an interesting concept and good mechanics behind it. Sadly, poor design, a number of irritating bugs, and a lack of things to do beyond the game's single quest make for a disappointing experience.
Warparty attempts to honor the glory days of the classic RTS, but various technical and design issues make it a lackluster game.
Battlefield 2042 does not yet live up to its ambitious design goals and is a regression in many respects.
Evil Genius 2 does a good job of reviving the spy-themed dungeon management game, but it's twice as long as it needs to be and it's sorely lacking for precision controls and policy settings.
Staxel has some solid fundamental systems, but it doesn't feel like a fleshed out, finished game.
Haven is a game set on a beautiful world with lovable protagonists and compelling villains, but it suffers from frustrating design issues and the game ends on a flat note.
Ciel Fledge: A Daughter Raising Simulator breaks new ground with its combination of game systems, but hiding critical information from the player is a real drag on a long game.
War for the Overworld and Heart of Gold are serviceable spiritual successors to Dungeon Keeper. There's quite a few issues with the game but no major show-stoppers.
Potion Permit mixes interesting gameplay and an intriguing story, but it doesn't manage to make the most of a wonderful setting.
Parkasaurus is a charming take on dinosaur theme parks, but it has some small shortcomings that keep it from being a truly great experience.
Stranded Sails is a great survival experience for young gamers or people new to the genre, but experienced players will find little in the way of appreciable challenge.
PC Building Simulator tries to capture the PC technician experience and mostly succeeds, but it's lacking some critical parts of the real-world experience.
Two Point Hospital keeps the spirit of Theme Hospital and improves on the gameplay, but buggy pathfinding and missing quality-of-life features brings the whole experience down.
Dawn of Man has a couple of small issues, but it's otherwise a solid game that's sure to be enjoyed by fans of city builders and real-time strategy alike.
Surviving Mars is a solid city-builder, but some areas of the game require too much micromanagement and some critical information is either inaccurate or not presented in a useful way.
Subnautica is an underwater survival game with a compelling narrative, although some design choices, oversights, and bugs hampered my enjoyment of the title.
Ghosts of Miami mixes a detective story and romantic themes in a colorful and vibrant setting, but a couple of mechanical flaws make it slightly tricky to experience repeat playthroughs.
Fae Farm improves the genre with innovations in farming mechanics, but a number of questionable design decisions stops it from being a truly great game.
Weedcraft Inc makes for a fun new spin on the tycoon genre while tackling a serious social issue with bravery, humor, and compassion.