If you were ever curious about Destiny 2, Shadowkeep is the perfect entry point. If you are a reneged player that struggled with content doubts, there’s no better time to come back. And if you are neither of the aforementioned, you probably should be. Shadowkeep is everything every player wanted from Destiny 2, and in true Bungie fashion, it was delivered with a bang – which presumably emanated from the servers as they exploded on launch night.
I was so desperate for Hello Neighbor to end that I regularly sought out ways to try and bypass the intended game. There could be something buried deep down, but the general execution of this steal-horror blend holds it back drastically. Even the quaint colourful world is hampered by the general sluggish feel and poor controls.
Need for Speed Payback is a travesty of a game. Between 9 minute cycles of waiting at a vendor refreshing so I could buy better parts for my car, flying about a map populated with enough meaningless activities acting as filler, and the atrocious ending, it’s hard to pick out a point where I could say genuinely say the experience was fun.
As it’s own story, it works well and does really showcase a great range of emotions in a developing and presumably pivotal relationship. But none of it matters. We know how it ends. With one episode to go, a series that prides itself on the ability to manipulate time is somehow running out.
It’s a shame really, because under a whole load of mess, there’s a game just waiting to be refined and perfected. Shadow of War did in fact right some wrongs, but it lumped them in with some odd choices that really prevent you from investing in a system that they have peacocked left and right.
Since release I have been on Destiny 2 every night, be it to complete a few quick challenges or play the strikes until the light of our world faded so that my Guardian would earn that little bit more in his. It’s a wonderful experience and I get to share it with friends who share the same feeling of revitalised hope. Destiny 2 is far from perfect, but I am happy to consider myself at home alongside those blemishes on such a polished product.
Without any connection issues, Absolver sings as one of the most promising indie titles this year. There is so much to do and the variety of different attacks on display is astounding; it might take some time to unlock them by fighting others, but it is time well invested. It might only have 3 basic Styles, but you can make the complex and pay homage to some of your favourite martial artists with a variety of form defining attacks, like massive flying knees, low sweeps, or spinning backfists.