Doug Mercer
Canu Arts decided to utilize the fixed camera to bring about that sense of dread which would accompany exploration in the early Resident Evil games, but it’s that same fixed camera that is going to kill you the most.
I was a little disappointed that you didn’t see any of the actual heralds from the comics, but just herald versions of characters already in the game.
The Rogue One table is particularly beautiful, even amongst the magnificent ones I’ve seen before.
I grew bored pretty quick, though that may just be my jaded outlook. If you don't feel beaten down by slashing your way through another sweeping battle, this may be the game for you. If you've related to my weariness for the genre, this one will only exasperate the feeling.
The biggest issue is the fact that the controls don't quite compute when it comes to bringing keyboard to controller.
It certainly is one to add to the list, especially if you have kids or you're just looking for a solid party game.
This brings a real authentic feeling to the whole thing as it doesn't just feel like you're pulling the same moves off in a controlled environment like the practice pool.
In the end, Fragments of Him is a well thought out story that ultimately is undone by its gameplay choices.
The controls are relatively simple, the combo, parry, and evade are easy enough to execute and the missions have a good difficulty curve…
With mind-bending challenges, an audio treat, and stunning visuals, Q.U.B.E. 2 is a feast for the senses.
Overall, Guns of Icarus: Alliance is a steampunk entry into the battle royale gauntlet that has some seriously stiff competition and while it brings a unique spin to the genre, there's not enough to make it a real threat to the genre.
For the faults you can find with Disco Dodgeball Remix, there's a lot of fun to be had as well.
A well-done mode doesn't make up for the rest of the shoddy work. Couple everything with what may be the absolute worst commentating I've ever heard, and you can't even get too deep into your career mode before you want to smash the controller off of the wall.
Overall, Slime-san does its job admirably.
For as much time as I'd like to continue to sink into this game, trying to master the controls that seem to be designed to fight you was a lesson in futility which I don't hope to repeat any time soon.
All in all, Heavy Fire: Red Shadow is a game that is easy to overlook and doesn’t really give you much reason not to. There’s fun to be had and it’s an easy way to waste a half hour, but that’s really all you’ll be doing.
In a time where Battle Royale is all the craze, raking in all that money and not bothering to try to keep up with your competition seems like a stupid idea. Considering PUBG creators sued Epic Games over Fortnite over plagiarism, it becomes pretty apparent that the suit wasn’t over losing money, but out of spite that someone else was making a better version of your game.
While UnExplored leaves a lot to be desired in the way of graphics, it has its own charm in its aesthetic which is backed up by the bitchin music that follows you on your dives. Even in its shortcomings, I found UnExplored to be redeemable and the amount of angry, annoying, pleasurable fun was worth far more than any downsides.
Bottom line, if you love old school point and clickers with humour like Monkey Island, then Deponia Doomsday is a decent enough port for your PS4 that won’t give you any control headaches.
Power Rangers: Battle for the Grid isn’t going to reinvent the wheel but it will let you remember days gone while enjoying a solid fighter. Or it will make you really wish that Netflix, Hulu, or Amazon would pay attention to my suggestion about a TV show…