Preston Dozsa
Babylon’s Fall is an early contender for the worst game of 2022.
Immortals Fenyx Rising has a strong argument for being the nadir of open world action-adventure games.
Fallout 76 shows potential, but it can’t quite coalesce into a compelling game due to numerous glaring flaws.
In contrast to its source material, Paranoia: Happiness is Mandatory is a bland RPG that is as slow as it is forgettable.
One Piece Odyssey is a slog to play, with horrendous pacing and progression issues destroying what little good can be found in the story and combat.
Miitopia is whimsical in its opening hours, but becomes repetitive far too quickly.
Ghost Recon Breakpoint is a messy game that half-heartedly tries to do too many things, resulting in a game that lacks a firm identity as to what it wants to be.
One Piece: World Seeker is a boring open-world game that does a disservice to the Straw Hat Pirates.
Call of Cthulhu tries to make the Great Old One awaken from his slumber, but fails to make an engaging game in the process.
Darksiders 3 is a game that's never quite sure what it wants to be, and suffers for it.
Disgaea 6 is the weakest entry in the series thanks to poor performance, bland combat, and a forgettable story.
Oninaki has some good ideas, but they're overshadowed by a weak story and tedious combat.
The Crew 2 has a beautiful open world, but average driving, strange design choices and weak multiplayer prevent it from utilizing it to its full potential.
Ghostwire: Tokyo envisions a world that is wonderful and interesting to explore at first glance, but soon reveals itself to be shallow and lacking in its writing and combat.
Battlefield 2042 is a fun enough time, but DICE needs to work hard if it wants to take the unrefined ideas found here and turn it into something that feels like a worthy successor to the Battlefield legacy.
Tales of Arise is not so much an evolution of the Tales series as it is an awkward game that backs up decent combat with a bland, uninspired story and characters.
The XCOM 2 Collection shows that a great game can still make up for a lacklustre port.
Maneater is an enjoyable action-RPG whose best moments are overshadowed by its bog standard open-world design and lack of variety in missions and enemies.
Phoenix Point has some interesting ideas that are brought down by a bad UI, poor difficulty balancing, and a distinct absence of polish.
Need For Speed Heat is a fun racing game that is still held back by a weak, multiplayer, story, and lack of event variety.