Kieran Toovey
Overall, Dark Souls was a great game when it originally released in 2011. Today, Dark Souls Remastered is still a great game. Being able to play a game like this on the go is a marvel in itself.
Hardcore fans might feel that this game is too casual, but the general audience will be floored by the revamping of the Kanto region and the inclusion of new mechanics.
Unfortunately, this game has very little going for it. If there was more variety with each level, character and ship customization, ability to change settings other than difficulty, and more content, then it may have been a better game.
Riot: Civil Unrest ends up being a classic case of a great idea, but lackluster execution. The game isn't fun or exciting to play, and honestly doesn't really feel like a game.
Degrees of Separation is quite a lovely game that fits right into the “hidden gem” category. Plenty of puzzles that lead to “aha” moments, gorgeous visuals the whole way through, and great music that will stay with you beyond your playthrough.
Wargroove will undoubtedly please the majority of fans of the genre, but it is not without faults. Hopefully, this will bring life back to the turn-based tactics genre, and take it to new heights.
All things considered, it’s wonderful that ToeJam & Earl: Back in the Groove exists.
If you are a die-hard fan of the series or genre, then it might be worth it. General gamers might enjoy the jump scares and various features of the game.
It’s an absolute treat to see FromSoftware find ways to challenge gamers again, again, and a million more agains, without having to use the same formula repeatedly. With Sekiro, they have created something that’s new and fresh, while tweaking their ideas of gameplay mechanics to perfectly fit.
Even though it’s hard to evaluate God’s Trigger without comparing it to Hotline Miami, it does enough to separate itself. The numerous abilities and weapons allow for more variety, and the game is much more welcoming to newcomers and casuals.
It might noy do enough to hold the attention of the average gamer for an entire playthrough. That being said, RPG fans will likely enjoy what it brings to the table.
Bonkers. Bananas. Bravissimo. Brilliant. Beautiful. All of these words are used for end of level grades in DeadToast Entertainment's game My Friend Pedro. They just so happen to also be great descriptors for the game itself, coincidentally.
RAD is only kind of rad, not super rad...That being said, the art is very enjoyable, providing a visual treat throughout each run.
Remnant: From the Ashes is a fascinating game with a lot of well executed mechanics. However, there are numerous technical issues and creative decisions that mar the experience. Hopefully, these issues will be addressed in near-future patches that will allow the game to shine brighter.
The Sojourn doesn't reinvent the wheel, but it does enough to carve its own identity and succeed. The story weaves nicely throughout each section and touches on the visuals and mechanics of each respective area very well. For puzzle game fans, this is a strong recommendation. It's not an all-time great, but it is worth the time.
Deathstate feels a little too familiar to stand out from the rest. There are enjoyable moments and it is easier than its gaming brethren, but that doesn’t make it better. Even fans of the genre might not find enough to sink their teeth into to keep coming back to this one.
The good definitely outweighs the bad in Code Vein. The character customization, character loadout flexibility, and general visual style separate it from the bunch. It’s also easier than others in the genre. Newcomers shouldn’t feel the pressure of overcoming too immense of a gameplay hurdle to succeed. Time will tell if this is the beginning of a long running series, but it’s a promising start.
Return of the Obra Dinn is a must play not just for fans of puzzle games, but fans of games in general. The game achieves exactly what it sets out to do, and then does so much more. For the price you pay, there’s a lot to explore, and multiple endings to discover.
Tokyo Dark -Remembrance- tells a compelling, albeit disturbing story and gives players a pretty strong handle on how it will all unfold. There are a couple of visual issues, but they’re not so unforgiving to make you avoid the game. If strong storytelling interests you, and you like making choices that will dramatically shape the outcome of a game, then this one is definitely worth your time.
If you take Just a Phrase for what it is, an easy, budget twist on Hangman, it won’t disappoint you. If you’re looking for a game with depth that’s full with features and variety, it’ll be pretty underwhelming. In the end, it’s a matter of what you’re looking for.