Fabio Canonico
The third chapter in the Bravely saga fails to improve the main issues of the previous games: while Bravely Default II offers an astounding depth for its job system, that requires players to really understand its mechanisms, the game lacks all of those elements that make a JRPG really impactful, from a meaningful story to a deep characterization.
Review in Italian | Read full review
Narita Boy is an extremely enjoyable action game with absurd, dreamy and lysergic aestethics.
Review in Italian | Read full review
Mario Golf: Super Rush manages to combine the proven interpretation of the game of golf according to Camelot with delicious gameplay news. From the point of view of content, however, it is not entirely convincing.
Review in Italian | Read full review
The Legend of Zelda: Skyward Sword HD is a good re-release of a game that renews, evolves or even upsets many of the distinctive elements of the series, but suffering from substantial rhythm problems in its second half.
Review in Italian | Read full review
Garden Story offers an enjoyable, light and relaxing experience, although not perfect, between action adventure and life simulator.
Review in Italian | Read full review
A carefree and delicate adventure for what is certainly the most relaxing golf video game ever.
Review in Italian | Read full review
It is not only a revival of the FPS of the past, and not even just a tribute, but it is their most punctual and effective actualization.
Review in Italian | Read full review
Happy Game is a point and click adventure certainly effective in terrifying the player, less in his playful.
Review in Italian | Read full review
Firegirl: Hack 'n Splash Rescue would have a lot of potential, but at present it has too many problems to be enjoyable.
Review in Italian | Read full review
Wytchwood elaborates the concept of fetch quest in its own way, building on it a quality experience.
Review in Italian | Read full review
So this is the magic of Tunic, the ability to combine tradition and innovation, using as main ingredient an element, the manual, which is really one of the most extraordinary devices ever seen recently in a videogame. It also has a certain symbolic and emotional value, for those who still remember the instruction manuals of twenty years ago. It doesn't matter if in the very last hours you feel the lack of an amalgam (narrative, above all, since also the story is quite obscure), that fully justifies the resolution of the most hidden puzzles (whose resolution is necessary to unlock the real ending): it is the small and negligible duty to pay to the creation of an exciting, intelligent and unique experience.
Review in Italian | Read full review
Loopmancer is pure action at the service of a player who wants to exalt himself in violence. It is a game that basks in its viscerality and bizarreness and does not care about its imperfections: but those who have the pad in their hands notice it! And it's a bit of a shame, because if certain gameplay elements had been weighed with the balance and not cut with the cleaver, it would have been practically indispensable.
Review in Italian | Read full review
Arcade Paradise is practically a matryoshka, because within a superstructure of management inspiration it inserts many different experiences, both on the playful and purely artistic front.
Review in Italian | Read full review
There is nothing that can entice and stimulate the player to face the twenty hours necessary to complete the full-bodied adventure of Lost Epic.
Review in Italian | Read full review
RPG Time: The Legend of Wright is a video game with many qualities. The concept behind it is delicious and its application is to be applauded: there is a lot, a lot of inventiveness in the way in which always new and stimulating situations are proposed, daughters of a creative cue that embellishes with extreme effectiveness what is still a basic playful structure, but not for this reason slender.
Review in Italian | Read full review
Scorn was intended to be an extremely impactful experience, capable of transporting the player into a world that is, in its own way, astonishing.
Review in Italian | Read full review
Asterigos: Curse of the Stars does everything discreetly, but nothing really well. It is a full-bodied production in practice, because it combines an extended narrative with a playful system full of interesting features.
Review in Italian | Read full review
Lost Between Worlds is a contained DLC, yet it struggles to offer, in the approximately two hours needed to complete it, a completely satisfying experience.
Review in Italian | Read full review
Warhammer 40,000 Darktide is still not the production that miniatures game enthusiasts and Vermintide lovers were expecting. In what is the core of the gameplay experience, the slaughter of hordes of enemies, it works just fine, and diving into that riot of death leads to a macabre ecstasy. Lacking, however, is an adequate structure to support the ludics: too slender progression, poor variety of missions, questionable solutions implemented in the two stores.
Review in Italian | Read full review
OmegaBot is a very basic action platformer, certainly enjoyable, despite its brevity but devoid of real distinctive elements.
Review in Italian | Read full review