Railway Empire 2
OpenCritic Rating
Top Critic Average
Critics Recommend
Railway Empire 2 Trailers
Railway Empire 2 | Pre-Release Trailer (US)
Railway Empire 2 | Announcement Trailer (US)
Critic Reviews for Railway Empire 2
With a wealth of options and plenty of ways to build your company, Railway Empire 2 is lots of fun, offering countless hours of content.
Other game modes feel slightly less frenetic than the campaign and scenario modes, and are definitely the modes to try if you really want to take your time and not feel rushed. There's definitely a lot of opportunity to play the game exactly how you want to, and find the mode that works for you if you feel the competitive options are a bit too stressful.
Sporting various improvements over its predecessor means Railway Empire 2 is a marginally more approachable game, but there remains a barrier of entry that may prove a little too high for some. All aboard, then? Maybe not, but we’d recommend at least giving it a go.
Much like the evolution of trains in Railway Empire 2's history-spanning campaign, the game itself has learned lessons from the original and forged ahead with a stronger outing all around. While it has a compelling competitive edge to it, the game is best when things are serene.
An ambitious train management sim that looses steam in some areas.
Railway Empire 2 may not be a perfect fit for console play but I still loved my time with it and I definitely hope that it gets updated to help make it more accessible and streamlined. Although it can be a great deal of track-laying fun, I currently prefer the first game.
Railway Empire 2 adds a lot of nice features and quality of life over the first title. Diehard fans of train simulators will get a kick out of the game and shouldn’t hesitate about considering a purchase. Still, for those new to the genre, it can be a bit overwhelming to grasp all of the logistics and years of planning to create a multinational business.
a great game for fans of simulators and builders. It tries to find the middle ground between being accessible and challenging, with the chance of losing the more advanced players in the process. The developers can cherish what they’ve created. But could expand upon the ideas some more for the next iteration. As I’m sure plenty of players would love to go deeper into the world of building a railway empire.