Rise of the Tomb Raider Reviews
An improvement of 2013's release in every way and one of the best games of 2015.
Rise Of The Tomb Raider manages to carry on the success that was started with the rebooted version of Tomb Raider. There isn't much I can say is wrong with this game other than some minor issues here or there, the story was interesting, the gameplay is fun, and I found it just enjoyable to play through all the optional missions with the tombs being a stand out out of the optional side activities. Microsoft promised a huge end to 2015 for the Xbox One, and Rise Of The Tomb Raider has solidified that statement even more. PS4 users, although the wait sucks I can say it will be worth it in the end as Rise Of The Tomb Raider is a must play for all fans.
Rise of the Tomb Raider presents the best Tomb Raider experience to-date, thanks to its epic story, landscapes, combat and characters.
Rise of The Tomb Raider is a very good sequel that improves a lot of the issues present in the original but doesn't completely fix them. While definitely flawed in some areas it is undeniably fun and an incredibly strong entry in the franchise.
By the end I questioned the very choice to play; participating in the game felt like consenting to the retraumatization of a vulnerable young person about whom I genuinely cared.
Rise of the Tomb Raider is not only essential, it's poised to be endearing snapshot of America's battle over religious freedoms.
It may feel familiar, but it's a warm and welcoming kind of familiar
The thing that really stands out about Rise of the Tomb Raider is that you care about the characters at all
With an aggravating protagonist and a messy structure, Rise of the Tomb Raider does not manage to bring Lara back to her full glory. Nevertheless, this game improves a lot in comparison to the prequel, and provides with uncountable moments of thrill and awe, particularly when in terms of puzzles and architecture.
So is Rise of the Tomb Raider Microsoft's answer to Uncharted? Yes and no. It manages to capture the spirit of Sony's series albeit with a darker tone, but its let down by a short campaign and threadbare replayability. There simply isn't enough of a reason to go back to it once you're done. Wait for a discount or till it hits other platforms at a hopefully cheaper price before buying.
The game as a whole is a wonderful experience, even surpassing the original adventure that put Lara back on the map in 2013. It's that kind of sequel that deserves your utmost appreciation – kind of like a treasure in itself.
The game used in this review was a digital copy supplied by Square Enix.
Rise Of The Tomb Raider understands what's fun about being Lara Croft. It's not blowing away an army of underlings with an assortment of guns, something that straight-up shooters do better and with more commitment to variety. It's also not some bold new innovation in how to make a character run and jump, or unexpected deviation from a storyline. No, what's always been the key to Tomb Raider is the thrill of discovery. It's about uncovering surprising ways to use your environment, to solve puzzles and mysteries in order to access temples and tombs. It's the thrill of a smart and resourceful woman using every tool at her disposal to succeed where everyone else fails. There's nothing new about this—the template of the intrepid explorer has remained incredibly consistent, from the novels of Jules Verne to radio serials to Indiana Jones—there's merely the simple pleasures of a fast-paced adventure yarn, and Rise Of The Tomb Raider makes a strong case for why the fundamentals of a good game, well made, are their own reward.
I really enjoyed Rise of the Tomb Raider on the XBox One, however my biggest concern about the game is that it feels a little similar to the previous game. This is not to say that the game is bad but on the contrary, it's quite good, however things felt the same like the villain, locations and gameplay.
A really fun game that you will be able to sink plenty of time into but once you complete the campaign there isn't much more to do.
Rise of the Tomb Raider is not a good movie to watch, but a great world to explore
Rise of the Tomb Raider delivers everything you would expect from an archaeological action-adventure game, and deserves plenty of cinematic praise. The story pulls you forward with only a few pauses to wander off the trail, but even on the scripted path, there are always several options to overcome each obstacle before you. It's a grand journey for our budding heroine, whose skills grow with each relic found and enemy defeated. You'll enjoy the quality of the endeavor, but likely feel uninspired by its somewhat banal story.
Lara's had a rough ride to get where she is, but Rise of the Tomb Raider is definitely a game of the year contender and a promising sign of where Crystal Dynamics is taking the series. The game is tight, from both a narrative and gameplay standpoint, and it's got plenty to do. If you were a fan of the 2013 reboot, Rise expands upon the foundations set on Yamatai to offer a bigger, better game.
Rise won't have a difficult time standing out among the CODs, Halo 5s, Fallout 4s and MGS5s of the world.